.. |
vcmi_lib
|
break, fix and break and fix - now its fine :)
|
2008-12-26 15:00:34 +00:00 |
BattleAction.h
|
* next ubuntux's patch
|
2009-04-16 11:14:13 +00:00 |
CondSh.h
|
* next ubuntux's patch
|
2009-04-16 11:14:13 +00:00 |
Connection.cpp
|
* further changes towards support for ranged spells
|
2009-04-15 14:03:31 +00:00 |
Connection.h
|
Some warning fixes.
|
2009-05-07 05:01:45 +00:00 |
HeroBonus.h
|
* further changes towards support for ranged spells
|
2009-04-15 14:03:31 +00:00 |
IGameCallback.cpp
|
* refactorings and comment coverage improvements
|
2009-05-07 17:20:41 +00:00 |
IGameCallback.h
|
* server sends confirmation (given later to player interface) after applying request (will be needed for AI)
|
2009-04-16 00:28:54 +00:00 |
Interprocess.h
|
* refactorings and comment coverage improvements
|
2009-05-07 17:20:41 +00:00 |
Makefile.am
|
* next ubuntux's patch
|
2009-04-19 15:01:33 +00:00 |
Makefile.in
|
Updated autoconf generated files.
|
2009-05-07 04:52:40 +00:00 |
NetPacks.h
|
Sound patch from Ubuntux #2
|
2009-04-22 18:48:56 +00:00 |
NetPacksLib.cpp
|
* new spell (disrupting ray)
|
2009-04-21 17:32:43 +00:00 |
RegisterTypes.cpp
|
* server sends confirmation (given later to player interface) after applying request (will be needed for AI)
|
2009-04-16 00:28:54 +00:00 |
RegisterTypes.h
|
* further changes towards support for ranged spells
|
2009-04-15 14:03:31 +00:00 |
VCMI_lib.cbp
|
* patch update from Dikamilo
|
2009-02-08 16:36:53 +00:00 |
VCMI_Lib.cpp
|
* further changes towards support for ranged spells
|
2009-04-15 14:03:31 +00:00 |
VCMI_Lib.h
|
* next ubuntux's patch
|
2009-04-16 11:14:13 +00:00 |
VCMI_lib.vcproj
|
Sound patch from Ubuntux #2
|
2009-04-22 18:48:56 +00:00 |