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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-28 23:06:24 +02:00
vcmi/lib/mapObjects
2024-06-17 20:22:36 +00:00
..
CArmedInstance.cpp
CArmedInstance.h
CBank.cpp Basic config for regular unit placement in Black Tower 2024-05-29 20:20:33 +02:00
CBank.h Implemented simple versioning system for multiplayer 2024-05-29 20:08:32 +00:00
CGCreature.cpp Simplified code 2024-05-02 17:53:36 +03:00
CGCreature.h Fix possible uninitialized variables 2024-05-02 17:32:27 +03:00
CGDwelling.cpp Explicitly ban 'large' dwellings from random selection 2024-04-22 12:35:55 +03:00
CGDwelling.h
CGHeroInstance.cpp Fixed possible crash if hero class has no valid commander ID 2024-06-01 07:40:48 +00:00
CGHeroInstance.h
CGMarket.cpp
CGMarket.h
CGObjectInstance.cpp Provide more information in thrown exceptions for unfixed crashes 2024-04-22 16:40:43 +03:00
CGObjectInstance.h
CGPandoraBox.cpp
CGPandoraBox.h
CGTownBuilding.cpp Do not activate mana vortex if hero already has double mana 2024-06-17 20:22:36 +00:00
CGTownBuilding.h
CGTownInstance.cpp Fix hero order for giving bonuses in town to match H3. 2024-05-11 20:21:02 +02:00
CGTownInstance.h
CObjectHandler.cpp
CObjectHandler.h
CQuest.cpp Take resources on quest completion instead of giving them 2024-06-17 20:18:34 +00:00
CQuest.h Fixed loading of text strings for hota quests 2024-04-22 13:49:17 +03:00
CRewardableObject.cpp
CRewardableObject.h
IMarket.cpp fix typo 2024-05-30 21:57:58 +02:00
IMarket.h
IObjectInterface.cpp
IObjectInterface.h
MapObjects.h
MiscObjects.cpp Fix initialization of gold pile from random resource with fixed amount 2024-06-17 20:08:07 +00:00
MiscObjects.h Fix initialization of gold pile from random resource with fixed amount 2024-06-17 20:08:07 +00:00
ObjectTemplate.cpp
ObjectTemplate.h
ObstacleSetHandler.cpp Style 2024-05-07 09:14:16 +02:00
ObstacleSetHandler.h Option to define surface or underground level for obstacle set 2024-05-07 07:15:00 +02:00