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vcmi/test/mock/mock_BonusBearer.cpp
Henning Koehler 02b5a5e830 Make bonus stacking configurable + fix duplicate propagation/inheritance (#433)
Addresses several related problems:
* Propagation / unpropagation of duplicate bonuses is inconsistent, causing bugs
* Duplicate bonuses never stack, which is not always intended behaviour (e.g. multiple copies of resource generating artifacts)
* Different bonuses always stack, which is not always intended behaviour (e.g. Angel + Archangel morale bonuses)

This is addressed as follows:
* Duplicate bonuses are never eliminated during propagation/inheritance.
* Unpropagation eliminates only a single copy of duplicated bonus
* Bonus receives a new field stacking that determines stacking behaviour:
* * empty string = no stacking with duplicates (default)
* * "ALWAYS" = stacks with duplicates & everything else
* * some other value = no stacking with bonuses with same stacking value
Also Morale/Luck window now hides non-stacking bonuses.
2018-03-27 14:54:58 +07:00

48 lines
991 B
C++

/*
* mock_BonusBearer.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#include "StdInc.h"
#include "mock_BonusBearer.h"
BonusBearerMock::BonusBearerMock()
: treeVersion(1),
cachedLast(0)
{
}
BonusBearerMock::~BonusBearerMock() = default;
void BonusBearerMock::addNewBonus(const std::shared_ptr<Bonus> & b)
{
bonuses.push_back(b);
treeVersion++;
}
const TBonusListPtr BonusBearerMock::getAllBonuses(const CSelector & selector, const CSelector & limit, const CBonusSystemNode * root, const std::string & cachingStr) const
{
if(cachedLast != treeVersion)
{
bonuses.stackBonuses();
cachedLast = treeVersion;
}
auto ret = std::make_shared<BonusList>();
bonuses.getBonuses(*ret, selector, limit);
return ret;
}
int64_t BonusBearerMock::getTreeVersion() const
{
int64_t ret = treeVersion;
return ret << 32;
}