.. |
AbstractGoal.cpp
|
vcmi: use entilites when possible part 1
|
2023-04-04 23:02:54 +03:00 |
AbstractGoal.h
|
vcmi: modernize headers
|
2023-04-30 13:35:54 +03:00 |
AdventureSpellCast.cpp
|
All heroes-related strings are passed through translator
|
2023-01-20 15:18:36 +02:00 |
AdventureSpellCast.h
|
NKAI: namespace
|
2022-10-04 08:40:14 +03:00 |
Build.cpp
|
vcmi: use std::optional
|
2023-04-17 00:43:13 +03:00 |
Build.h
|
NKAI: namespace
|
2022-10-04 08:40:14 +03:00 |
BuildBoat.cpp
|
NKAI: namespace
|
2022-10-04 08:40:14 +03:00 |
BuildBoat.h
|
NKAI: namespace
|
2022-10-04 08:40:14 +03:00 |
BuildThis.cpp
|
All text for factions/towns/building are passed through translator
|
2023-01-20 15:18:36 +02:00 |
BuildThis.h
|
NKAI: namespace
|
2022-10-04 08:40:14 +03:00 |
BuyArmy.cpp
|
vcmi: massive refactoring v1
|
2023-04-05 22:33:12 +03:00 |
BuyArmy.h
|
NKAI: namespace
|
2022-10-04 08:40:14 +03:00 |
CaptureObject.cpp
|
NKAI: namespace
|
2022-10-04 08:40:14 +03:00 |
CaptureObject.h
|
NKAI: namespace
|
2022-10-04 08:40:14 +03:00 |
CGoal.h
|
NKAI: namespace
|
2022-10-04 08:40:14 +03:00 |
CompleteQuest.cpp
|
vcmi: massive refactoring v1
|
2023-04-05 22:33:12 +03:00 |
CompleteQuest.h
|
NKAI: namespace
|
2022-10-04 08:40:14 +03:00 |
Composition.cpp
|
NKAI: namespace
|
2022-10-04 08:40:14 +03:00 |
Composition.h
|
NKAI: namespace
|
2022-10-04 08:40:14 +03:00 |
DigAtTile.cpp
|
NKAI: namespace
|
2022-10-04 08:40:14 +03:00 |
DigAtTile.h
|
NKAI: namespace
|
2022-10-04 08:40:14 +03:00 |
DismissHero.cpp
|
NKAI: namespace
|
2022-10-04 08:40:14 +03:00 |
DismissHero.h
|
NKAI: namespace
|
2022-10-04 08:40:14 +03:00 |
ExchangeSwapTownHeroes.cpp
|
NKAI improve defence and some fixes
|
2023-03-07 20:10:58 +02:00 |
ExchangeSwapTownHeroes.h
|
NKAI improve defence and some fixes
|
2023-03-07 20:10:58 +02:00 |
ExecuteHeroChain.cpp
|
NKAI improve defence and some fixes
|
2023-03-07 20:10:58 +02:00 |
ExecuteHeroChain.h
|
NKAI: namespace
|
2022-10-04 08:40:14 +03:00 |
GatherArmy.cpp
|
vcmi: use std::optional
|
2023-04-17 00:43:13 +03:00 |
GatherArmy.h
|
NKAI: namespace
|
2022-10-04 08:40:14 +03:00 |
Goals.h
|
NKAI: namespace
|
2022-10-04 08:40:14 +03:00 |
Invalid.h
|
NKAI: namespace
|
2022-10-04 08:40:14 +03:00 |
RecruitHero.cpp
|
Fix hero count calculation for resourceful ai mod
|
2023-04-22 14:47:31 +03:00 |
RecruitHero.h
|
NKAI: namespace
|
2022-10-04 08:40:14 +03:00 |
SaveResources.cpp
|
NKAI: namespace
|
2022-10-04 08:40:14 +03:00 |
SaveResources.h
|
NKAI: namespace
|
2022-10-04 08:40:14 +03:00 |
Trade.cpp
|
NKAI: namespace
|
2022-10-04 08:40:14 +03:00 |
Trade.h
|
vcmi: massive refactoring v1
|
2023-04-05 22:33:12 +03:00 |