1
0
mirror of https://github.com/vcmi/vcmi.git synced 2024-12-24 22:14:36 +02:00
vcmi/vcmibuilder
Ivan Savenko 5cbec833c2 - (linux) XDG filesystem support
BIG NOTE TO LINUX USERS
All user data has been moved according to XDG specs:
- Game data (H3 files and mods) and saves: from ~/.vcmi to ~/.local/
- Temporary files, including logs: from ~/.vcmi to ~/.cache/vcmi
- Config files: from ~/.vcmi/config to ~/.config/vcmi

For compatibility VCMI will read game data from ~/.vcmi as well but this
is temporary behavior and will be removed
2014-03-04 14:51:10 +00:00

297 lines
7.8 KiB
Bash
Executable File

#!/bin/bash
#
# VCMI data builder script
# Extracts game data from various sources and creates a tree with the right files
#
# Authors: listed in file AUTHORS in main folder
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
#
# no console arguments - print help
if [ $# -eq 0 ] ; then
print_help=true
fi
# command line parsing
# can't use system getopt which is not cross-platform (BSD/Mac)
# can't use built-in getopts which can't parse long options (too difficult to avoid - e.g. CD1/CD2)
while [ $# -gt 0 ]
do
case $1 in
--cd1) cd1_dir=$2 ; shift 2 ;;
--cd2) cd2_dir=$2 ; shift 2 ;;
--gog) gog_file=$2 ; shift 2 ;;
--data) data_dir=$2 ; shift 2 ;;
--dest) dest_dir=$2 ; shift 2 ;;
--wog) wog_archive=$2 ; shift 2 ;;
--vcmi) vcmi_archive=$2 ; shift 2 ;;
--convertMP3) useffmpeg=true; shift 1 ;;
--download) download=true ; shift 1 ;;
--validate) validate=true ; shift 1 ;;
*) print_help=true ; shift 1 ;;
esac
done
if [[ -n "$print_help" ]]
then
echo "VCMI data builder utility"
echo "Usage: vcmibuilder <options>"
echo "Options:"
echo " --cd1 DIRECTORY " "Path to mounted first CD with Heroes 3 install files"
echo " " "Requires unshield"
echo
echo " --cd2 DIRECTORY " "Path to second CD with Heroes 3 data files."
echo
echo " --gog EXECUTABLE " "Path to gog.com executable"
echo " " "Requires innoextract ( http://constexpr.org/innoextract/ )"
echo
echo " --data DIRECTORY " "Path to installed Heroes 3 data"
echo
echo " --wog ARCHIVE " "Path to manually downloaded WoG archive"
echo " " "Requires unzip"
echo
echo " --vcmi ARCHIVE " "Path to manually downloaded VCMI data package"
echo " " "Requires unzip"
echo
echo " --convertMP3 " "Convert all mp3 files into ogg/vorbis"
echo " " "Requires ffmpeg"
echo
echo " --download " "Automatically download requied packages using wget"
echo " " "Requires wget and Internet connection"
echo
echo " --dest DIRECTORY " "Path where resulting data will be placed. Default is ~/.vcmi"
echo
echo " --validate " "Run basic validness checks"
exit 0
fi
# test presence of program $1, $2 will be passed as parameters to test presence
test_utility ()
{
$1 $2 > /dev/null 2>&1 || { echo "$1 was not found. Please install it" 1>&2 ; exit 1; }
}
#print error message and exit
fail ()
{
$2
echo "$1" 1>&2
rm -rf "$temp_dir"
exit 1
}
# print warning to stderr.
warning ()
{
echo "$1" 1>&2
warn_user=true
}
# check if selected options are correct.
if [[ -n "$data_dir" ]]
then
if [[ -n "$gog_file" ]] || [[ -n "$cd1_dir" ]] || [[ -n "$cd2_dir" ]]
then
warning "Warning: Installed data dir was specified. Both gog and cd options will be ignored"
unset gog_file cd1_dir cd2_dir
fi
fi
if [[ -n "$gog_file" ]]
then
test_utility "innoextract"
if [[ -n "$cd1_dir" ]] || [[ -n "$cd2_dir" ]]
then
warning "Warning: Both gog and cd options were specified. cd options will be ignored"
unset cd1_dir cd2_dir
fi
fi
if [[ -n "$useffmpeg" ]]
then
test_utility "ffmpeg" "-version"
fi
if [[ -n "$cd1_dir" ]]
then
test_utility "unshield" "-V"
fi
if [[ -n "$download" ]]
then
if [[ -n "$wog_archive" ]] && [[ -n "$vcmi_archive" ]]
then
warning "Warning: Both wog and vcmi archives were specified. Download option will not be used"
unset download
else
test_utility "wget" "-V"
fi
fi
if [[ -n "$download" ]] || [[ -n "$wog_archive" ]] || [[ -n "$vcmi_archive" ]]
then
test_utility "unzip"
fi
if [[ -z "$gog_file" ]] && [[ -z "$data_dir" ]] && ( [[ -z "$cd1_dir" ]] || [[ -z "$cd2_dir" ]] )
then
warning "Warning: Selected options will not create complete Heroes 3 data!"
fi
if [[ -z "$download" ]] && ( [[ -z "$wog_archive" ]] || [[ -z "$vcmi_archive" ]])
then
warning "Warning: Selected options will not create complete VCMI data!"
fi
# if at least one warning has been printed - ask for confirmation
if [[ -n "$warn_user" ]]
then
read -p "Do you wish to continue? (y/n) " -n 1
echo #print eol
if [[ ! $REPLY =~ ^[Yy]$ ]]
then
exit 1
fi
fi
if [[ -z "$dest_dir" ]]
then
if [[ -z "$XDG_DATA_HOME" ]]
then
dest_dir="$HOME/.local/share/vcmi"
else
dest_dir="$XDG_DATA_HOME/vcmi"
fi
fi
temp_dir="$dest_dir"/buildertmp
# start installation
mkdir -p "$dest_dir"
mkdir -p "$temp_dir"
if [[ -n "$gog_file" ]]
then
# innoextract always reports error (iconv 84 error). Just test file for presence
test -f "$gog_file" || fail "Error: gog.com executable was not found!"
(gog_file=`readlink -f "$gog_file"` && cd "$temp_dir" && innoextract -s -p 1 "$gog_file")
data_dir="$temp_dir"/app
fi
if [[ -n "$cd1_dir" ]]
then
data_dir="$temp_dir"/cddir
mkdir -p "$data_dir"
unshield -d "$data_dir" x "$cd1_dir"/_setup/data1.cab || fail "Error: failed to extract from Install Shield installer!" "rm -rf $data_dir"
# a bit tricky - different releases have different root directory. Move extracted files to data_dir
if [ -d "$data_dir"/Heroes3 ]
then
mv "$data_dir"/Heroes3/* "$data_dir"
elif [ -d "$data_dir""/Program_Files" ]
then
mv "$data_dir"/Program_Files/* "$data_dir"
else
echo "Error: failed to find extracted game files!"
echo "Extracted directories are: "
ls -la "$data_dir"
echo "Please report this on vcmi.eu"
exit 1;
fi
fi
if [[ -n "$cd2_dir" ]]
then
mkdir -p "$dest_dir"/Data
if [ -d "$cd2_dir"/heroes3 ]
then
cp "$cd2_dir"/heroes3/Data/Heroes3.vid "$dest_dir"/Data/Heroes3.vid
cp "$cd2_dir"/heroes3/Data/Heroes3.snd "$dest_dir"/Data/Heroes3-cd2.snd
else
cp "$cd2_dir"/Heroes3/Data/Heroes3.vid "$dest_dir"/Data/Heroes3.vid
cp "$cd2_dir"/Heroes3/Data/Heroes3.snd "$dest_dir"/Data/Heroes3-cd2.snd
fi
fi
if [[ -n "$data_dir" ]]
then
cp -r "$data_dir"/Data "$dest_dir"
cp -r "$data_dir"/Maps "$dest_dir"
# this folder is named differently from time to time
# vcmi can handle any case but script can't
if [ -d "$data_dir"/MP3 ]
then
cp -r "$data_dir"/MP3 "$dest_dir"
else
cp -r "$data_dir"/Mp3 "$dest_dir"
fi
fi
if [[ -n "$download" ]]
then
if [[ -z "$wog_archive" ]]
then
wget "http://download.vcmi.eu/WoG/wog.zip" -O "$temp_dir"/wog.zip || fail "Error: failed to download WoG archive!" "rm -f wog.zip"
wog_archive="$temp_dir"/wog.zip
fi
if [[ -z "$vcmi_archive" ]]
then
wget "http://download.vcmi.eu/core.zip" -O "$temp_dir"/core.zip || fail "Error: failed to download VCMI archive!" "rm -f core.zip"
vcmi_archive="$temp_dir"/core.zip
fi
fi
if [[ -n "$wog_archive" ]]
then
echo "decompressing $wog_archive"
unzip -qo "$wog_archive" -d "$dest_dir" || fail "Error: failed to extract WoG archive!"
fi
if [[ -n "$vcmi_archive" ]]
then
echo "decompressing $vcmi_archive"
unzip -qo "$vcmi_archive" -d "$dest_dir" || fail "Error: failed to extract VCMI archive!"
fi
if [[ -n "$useffmpeg" ]]
then
# now when all music files (including WoG theme) were installed convert them to ogg
echo "Converting mp3 files..."
OIFS="$IFS"
IFS=$'\n'
for file in `find "$dest_dir" -type f -name "*.mp3"`
do
echo "Converting $file"
ogg=${file%.*}
ffmpeg -y -i "$file" -acodec libvorbis "$ogg".ogg 2>/dev/null || fail "Error: failed to convert $file to ogg/vorbis using ffmpeg" "rm -f "$ogg".ogg"
rm -f $file
done
IFS="$OIFS"
fi
if [[ -n "$validate" ]]
then
test -f "$dest_dir"/Data/H3bitmap.lod || fail "Error: Heroes 3 data files are missing!"
test -f "$dest_dir"/Data/H3sprite.lod || fail "Error: Heroes 3 data files are missing!"
test -f "$dest_dir"/Data/VIDEO.VID || fail "Error: Heroes 3 data files (CD2) are missing!"
test -d "$dest_dir"/Mods/WoG/Data || fail "Error: WoG data files are missing!"
test -d "$dest_dir"/Mods/vcmi/Data || fail "Error: VCMI data files are missing!"
fi
rm -rf "$temp_dir"