..
battle
VCAI performance improvements
2019-01-17 10:50:56 +03:00
gui
Stabilize vcmi ( #488 )
2018-08-26 19:09:56 +03:00
icons
Changes related to Debian packaging, based on josch patch
2014-03-20 18:17:40 +00:00
lobby
Warnings fixes ( #538 )
2019-01-19 13:52:02 +03:00
mainmenu
Stabilize vcmi ( #488 )
2018-08-26 19:09:56 +03:00
widgets
Prevent shadowing of function arguments by local vars
2018-10-29 16:56:14 +01:00
windows
Warnings fixes ( #538 )
2019-01-19 13:52:02 +03:00
CBitmapHandler.cpp
Gui cleanup4 ( #446 )
2018-07-25 01:36:48 +03:00
CBitmapHandler.h
Code style: move or add licensing information on top of every file
2017-07-14 01:26:03 +03:00
CGameInfo.cpp
Full rework of pre-game interface and networking
2018-04-04 14:24:26 +07:00
CGameInfo.h
Full rework of pre-game interface and networking
2018-04-04 14:24:26 +07:00
Client.cpp
VCAI performance improvements
2019-01-17 10:50:56 +03:00
Client.h
VCAI performance improvements
2019-01-17 10:50:56 +03:00
CMakeLists.txt
Full rework of pre-game interface and networking
2018-04-04 14:24:26 +07:00
CMessage.cpp
Gui cleanup4 ( #446 )
2018-07-25 01:36:48 +03:00
CMessage.h
Gui cleanup4 ( #446 )
2018-07-25 01:36:48 +03:00
CMT.cpp
Warnings fixes ( #538 )
2019-01-19 13:52:02 +03:00
CMT.h
Full rework of pre-game interface and networking
2018-04-04 14:24:26 +07:00
CMusicHandler.cpp
Prevent shadowing of global variable in function argument
2018-10-29 16:34:03 +01:00
CMusicHandler.h
Code style: remove void from constructors without arguments
2018-01-13 11:51:47 +03:00
CPlayerInterface.cpp
Fix crash on portal teleport when it's 1st action in movement ( #491 )
2018-09-16 17:01:36 +03:00
CPlayerInterface.h
Gui cleanup4 ( #446 )
2018-07-25 01:36:48 +03:00
CreatureCostBox.cpp
Prevent shadowing of function arguments by local vars
2018-10-29 16:56:14 +01:00
CreatureCostBox.h
Gui cleanup3 - UI refactoring to use smart pointers ( #440 )
2018-04-07 18:34:11 +07:00
CServerHandler.cpp
macOS: fix packet deserialization ( #479 )
2018-08-14 01:03:45 +03:00
CServerHandler.h
Do not create main menu UI for game restart ( #462 )
2018-07-19 00:58:38 +03:00
CVideoHandler.cpp
Gui cleanup4 ( #446 )
2018-07-25 01:36:48 +03:00
CVideoHandler.h
Gui cleanup4 ( #446 )
2018-07-25 01:36:48 +03:00
DPIaware.manifest
Graphics.cpp
Gui cleanup3 - UI refactoring to use smart pointers ( #440 )
2018-04-07 18:34:11 +07:00
Graphics.h
Code style: move or add licensing information on top of every file
2017-07-14 01:26:03 +03:00
mapHandler.cpp
Warnings fixes ( #538 )
2019-01-19 13:52:02 +03:00
mapHandler.h
Gui cleanup3 - UI refactoring to use smart pointers ( #440 )
2018-04-07 18:34:11 +07:00
NetPacksClient.cpp
Allow AI to be aware of invisible heroes deletion
2018-11-02 16:35:25 +01:00
NetPacksLobbyClient.cpp
Remove empty branch from LobbyClientConnected::applyOnLobbyScreen ( #507 )
2018-10-30 04:59:02 +03:00
resource.h
SDLMain.h
Mac OS patch from stopiccot
2012-12-01 06:30:52 +00:00
SDLMain.m
Mac OS patch from stopiccot
2012-12-01 06:30:52 +00:00
SDLRWwrapper.cpp
copyright stuff
2016-01-31 11:13:56 +01:00
SDLRWwrapper.h
Code style: move or add licensing information on top of every file
2017-07-14 01:26:03 +03:00
StdInc.cpp
StdInc.h
Implemented SDL2 unicode input. Hotkeys are sill broken.
2014-06-13 07:55:42 +04:00
VCMI_client.cbp
VCAI performance improvements
2019-01-17 10:50:56 +03:00
VCMI_client.rc
don't use separate .rc files for MSVC and MinGW
2014-10-12 16:32:02 +03:00
VCMI_client.vcxproj
Fix AI build, update default Windows SDK version for projects
2018-12-31 15:18:42 +01:00
VCMI_client.vcxproj.filters
Update project files to match vcmi code changes
2018-07-06 18:52:51 +02:00
vcmi.ico