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mirror of https://github.com/vcmi/vcmi.git synced 2026-06-19 22:57:37 +02:00
Code Issues Releases Activity
Files
b03ae5e2f257603991ccd4b82a5dbdd75b45875f
vcmi/test
T
History
Ivan Savenko 118029b2ba Merge pull request #5964 from Laserlicht/levels
multilevel support
2025-08-14 11:03:42 +03:00
..
battle
Restore UnitStateMagicTest's
2025-08-04 12:49:35 +03:00
bonus
Add tests for bonus system propagation, fix discovered issues
2025-08-04 12:23:38 +03:00
entity
Fix failing tests - regression from some time ago?
2025-08-04 12:24:20 +03:00
erm
…
events
…
game
GameHandler now uses GameConnectionID instead of connection pointers
2025-07-19 18:04:20 +03:00
googletest @ b514bdc898
Revert submodule change
2024-11-26 16:39:27 +00:00
map
Merge pull request #5964 from Laserlicht/levels
2025-08-14 11:03:42 +03:00
mock
Fix BattleFake logic, re-enable tests that depend on it
2025-08-04 12:24:47 +03:00
netpacks
CGameHandler no longer inherits CGameInfoCallback, reduce direct access
2025-05-23 14:17:25 +03:00
rmg
…
scripting
Fix issues detected by Sonar
2025-05-11 19:50:57 +03:00
serializer
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spells
Enable few more tests, remove workaround
2025-08-04 15:55:08 +03:00
testdata
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vcai
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CMakeLists.txt
Add tests for bonus system propagation, fix discovered issues
2025-08-04 12:23:38 +03:00
CMemoryBufferTest.cpp
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CVcmiTestConfig.cpp
Fix possible leak due to usage of raw pointers in filesystem
2025-04-29 12:11:10 +03:00
CVcmiTestConfig.h
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JsonComparer.cpp
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JsonComparer.h
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main.cpp
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StdInc.cpp
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StdInc.h
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