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vcmi/lib/spells/effects
Konstantin d746a96d55 vcmi: use SpellSchool identifier instead of enum
Use identifier instead of enum inside callbacks. It is better and more
expandable solution.
2023-08-23 17:53:09 +03:00
..
Catapult.cpp Fix getCasterUnitId 2023-04-13 02:18:12 +04:00
Catapult.h
Clone.cpp vcmi: split bonus to enumerator and HeroBonus.h 2023-05-03 18:01:06 +03:00
Clone.h
Damage.cpp vcmi: use SpellSchool identifier instead of enum 2023-08-23 17:53:09 +03:00
Damage.h
DemonSummon.cpp Fix check for Demon Summon targets 2023-04-13 21:17:35 +03:00
DemonSummon.h
Dispel.cpp Renamed MetaString methods to more logical names 2023-06-20 19:37:27 +03:00
Dispel.h
Effect.cpp
Effect.h
Effects.cpp Fix getCasterUnitId 2023-04-13 02:18:12 +04:00
Effects.h
EffectsFwd.h
Heal.cpp Renamed MetaString methods to more logical names 2023-06-20 19:37:27 +03:00
Heal.h
LocationEffect.cpp
LocationEffect.h
Moat.cpp vcmi: split bonus to enumerator and HeroBonus.h 2023-05-03 18:01:06 +03:00
Moat.h
Obstacle.cpp Renamed MetaString methods to more logical names 2023-06-20 19:37:27 +03:00
Obstacle.h
Registry.cpp
Registry.h
RemoveObstacle.cpp
RemoveObstacle.h
Sacrifice.cpp vcmi: rename HeroBonus.h to Bonus.h 2023-05-02 11:20:58 +03:00
Sacrifice.h
Summon.cpp Renamed MetaString methods to more logical names 2023-06-20 19:37:27 +03:00
Summon.h
Teleport.cpp Teleport: can trigger obstacles now 2023-04-13 11:24:19 +03:00
Teleport.h Teleport: can trigger obstacles now 2023-04-13 11:24:19 +03:00
Timed.cpp Fixed crashes on loading with Tides of War mod 2023-07-15 16:09:44 +03:00
Timed.h Moved MetaString to a new file 2023-06-20 19:37:27 +03:00
UnitEffect.cpp vcmi: split bonus to enumerator and HeroBonus.h 2023-05-03 18:01:06 +03:00
UnitEffect.h