.. |
AttackPossibility.cpp
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BattleAI: fix freeze
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2023-08-27 21:03:55 +03:00 |
AttackPossibility.h
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BattleAI: spellcast fixes and floating point score
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2023-08-26 14:17:33 +03:00 |
BattleAI.cbp
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Entities redesign and a few ERM features
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2021-02-14 19:05:43 +03:00 |
BattleAI.cpp
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
BattleAI.h
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Support multiple battles in AI
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2023-09-06 16:03:46 +03:00 |
BattleAI.vcxproj
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Update VS files to 2019, partially fix test project
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2019-06-09 17:28:55 +02:00 |
BattleEvaluator.cpp
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AI/BattleAI/BattleEvaluator.cpp: Remove this redundant cast.
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2023-10-27 18:19:17 +00:00 |
BattleEvaluator.h
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Support multiple battles in AI
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2023-09-06 16:03:46 +03:00 |
BattleExchangeVariant.cpp
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AI/BattleAI/BattleExchangeVariant.cpp: This function should be declared "const".
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2023-10-27 23:34:11 +00:00 |
BattleExchangeVariant.h
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AI/BattleAI/BattleExchangeVariant.cpp: This function should be declared "const".
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2023-10-27 23:34:11 +00:00 |
CMakeLists.txt
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BattleAI: positive/negative effect multiplier
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2023-08-26 13:06:51 +03:00 |
common.cpp
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Refactoring Battle AI.
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2016-10-31 14:59:56 +01:00 |
common.h
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Refactoring Battle AI.
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2016-10-31 14:59:56 +01:00 |
EnemyInfo.cpp
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
EnemyInfo.h
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wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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2022-09-24 15:55:21 +03:00 |
main.cpp
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
PossibleSpellcast.cpp
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
PossibleSpellcast.h
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BattleAI: spellcast fixes and floating point score
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2023-08-26 14:17:33 +03:00 |
PotentialTargets.cpp
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BattleAI: damage cache and switch to different model of spells evaluation
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2023-08-26 13:06:51 +03:00 |
PotentialTargets.h
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BattleAI: damage cache and switch to different model of spells evaluation
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2023-08-26 13:06:51 +03:00 |
StackWithBonuses.cpp
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Properly pass battleID in all battle netpack's
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2023-09-06 16:03:47 +03:00 |
StackWithBonuses.h
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Separated game and battle callback (server & client only)
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2023-09-06 16:03:39 +03:00 |
StdInc.cpp
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
StdInc.h
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
ThreatMap.cpp
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vcmi: make some CStack properties private
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2023-04-27 20:58:49 +03:00 |
ThreatMap.h
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Moving/dividing classes from BattleState to separate files.
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2017-03-17 16:48:44 +01:00 |