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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-24 22:14:36 +02:00
vcmi/server
Michał W. Urbańczyk ae48e73fe7 * fixed reading .defs
* new system for handling objects and their behaviors, most functionalities don't work now but will be restored soon
* more serialization code, savegame/loadgame bit closer :)
CHANGES IN PROJECT FILES:
* removed CLua.h and CLua.cpp (server)
* removed CScriptCallback.h and CScriptCallback.cpp (server)
* added IGameCallback.h header (lib)
2008-12-22 17:48:41 +00:00
..
vcmi_server/nbproject project files for server and lib (netbeans 6.5) 2008-12-18 20:47:05 +00:00
CGameHandler.cpp * fixed reading .defs 2008-12-22 17:48:41 +00:00
CGameHandler.h * fixed reading .defs 2008-12-22 17:48:41 +00:00
CVCMIServer.cpp Added some kind of simple chatting functionality through console. Implemented several WoG cheats equivalents: 2008-10-18 23:20:48 +00:00
CVCMIServer.h Now netcode branch may be compiled with gcc. Sorry can't check build with MSVC 2008-08-04 09:05:52 +00:00
Makefile.am Autoconf/automake scripts to easy building. 2008-08-04 09:33:08 +00:00
VCMI_server.vcproj * fixed reading .defs 2008-12-22 17:48:41 +00:00