mirror of
https://github.com/vcmi/vcmi.git
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739 lines
25 KiB
XML
739 lines
25 KiB
XML
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<ClInclude Include="filesystem\Filesystem.h">
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<ClInclude Include="mapObjects\JsonRandom.h">
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<ClInclude Include="mapObjects\MapObjects.h">
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<Filter>mapObjects</Filter>
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<Filter>mapObjects</Filter>
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<ClInclude Include="CGameStateFwd.h">
|
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<Filter>Header Files</Filter>
|
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</ClInclude>
|
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<ClInclude Include="spells\AdventureSpellMechanics.h">
|
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<Filter>spells</Filter>
|
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</ClInclude>
|
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<ClInclude Include="spells\BattleSpellMechanics.h">
|
|
<Filter>spells</Filter>
|
|
</ClInclude>
|
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<ClInclude Include="spells\CreatureSpellMechanics.h">
|
|
<Filter>spells</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="spells\CSpellHandler.h">
|
|
<Filter>spells</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="spells\ISpellMechanics.h">
|
|
<Filter>spells</Filter>
|
|
</ClInclude>
|
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<ClInclude Include="spells\ViewSpellInt.h">
|
|
<Filter>spells</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="spells\CDefaultSpellMechanics.h">
|
|
<Filter>spells</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="spells\SpellMechanics.h">
|
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<Filter>spells</Filter>
|
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<ClInclude Include="spells\Magic.h">
|
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<Filter>spells</Filter>
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<ClInclude Include="CPathfinder.h">
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<Filter>Header Files</Filter>
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<Filter>Header Files</Filter>
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<Filter>Header Files</Filter>
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<Filter>Header Files</Filter>
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<ClInclude Include="NetPacksBase.h">
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<Filter>Header Files</Filter>
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<Filter>Header Files</Filter>
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</ClInclude>
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|
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="vcmi_endian.h">
|
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<Filter>Header Files</Filter>
|
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|
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<Filter>Header Files</Filter>
|
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|
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|
|
<Filter>filesystem</Filter>
|
|
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|
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|
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<ClInclude Include="filesystem\COutputStream.h">
|
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|
|
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<ClInclude Include="filesystem\CStream.h">
|
|
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|
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<ClInclude Include="filesystem\CZipSaver.h">
|
|
<Filter>filesystem</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="filesystem\MinizipExtensions.h">
|
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<Filter>filesystem</Filter>
|
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<ClInclude Include="..\Version.h">
|
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<Filter>Header Files</Filter>
|
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</ClInclude>
|
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<ClInclude Include="CStack.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="battle\AccessibilityInfo.h">
|
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|
|
</ClInclude>
|
|
<ClInclude Include="battle\BattleAction.h">
|
|
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|
|
</ClInclude>
|
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<ClInclude Include="battle\BattleAttackInfo.h">
|
|
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|
|
</ClInclude>
|
|
<ClInclude Include="battle\BattleHex.h">
|
|
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|
|
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|
|
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|
|
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|
|
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|
|
<ClInclude Include="battle\CBattleInfoCallback.h">
|
|
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|
|
</ClInclude>
|
|
<ClInclude Include="battle\CBattleInfoEssentials.h">
|
|
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|
|
</ClInclude>
|
|
<ClInclude Include="battle\CCallbackBase.h">
|
|
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|
|
</ClInclude>
|
|
<ClInclude Include="battle\CObstacleInstance.h">
|
|
<Filter>battle</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="battle\CPlayerBattleCallback.h">
|
|
<Filter>battle</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="battle\ReachabilityInfo.h">
|
|
<Filter>battle</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="battle\SideInBattle.h">
|
|
<Filter>battle</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="battle\SiegeInfo.h">
|
|
<Filter>battle</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="registerTypes\RegisterTypes.h">
|
|
<Filter>registerTypes</Filter>
|
|
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<ClInclude Include="serializer\CSerializer.h">
|
|
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|
|
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<ClInclude Include="serializer\BinaryDeserializer.h">
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|
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|
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<ClInclude Include="serializer\BinarySerializer.h">
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|
<Filter>serializer</Filter>
|
|
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|
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<ClInclude Include="serializer\CLoadIntegrityValidator.h">
|
|
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|
|
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|
<ClInclude Include="serializer\CMemorySerializer.h">
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|
<Filter>serializer</Filter>
|
|
</ClInclude>
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<ClInclude Include="serializer\Connection.h">
|
|
<Filter>serializer</Filter>
|
|
</ClInclude>
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<ClInclude Include="serializer\CTypeList.h">
|
|
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|
|
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|
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