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37 lines
790 B
C++
37 lines
790 B
C++
/*
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* CursorHardware.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#pragma once
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class CAnimation;
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class IImage;
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struct SDL_Surface;
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struct SDL_Texture;
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struct SDL_Cursor;
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#include "../../lib/Point.h"
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#include "../render/ICursor.h"
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class CursorHardware : public ICursor
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{
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std::shared_ptr<IImage> cursorImage;
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SDL_Cursor * cursor;
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public:
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CursorHardware();
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~CursorHardware();
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void setImage(std::shared_ptr<IImage> image, const Point & pivotOffset) override;
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void setCursorPosition( const Point & newPos ) override;
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void render() override;
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void setVisible( bool on) override;
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};
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