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battles
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Improvements to type safety of Identifier class
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2023-10-04 18:05:23 +03:00 |
processors
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Improvements to type safety of Identifier class
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2023-10-04 18:05:23 +03:00 |
queries
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Add query for dwellings dialog
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2023-10-04 17:47:12 +03:00 |
CGameHandler.cpp
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Added Query to track visit duration for Taverns and Markets
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2023-10-04 17:47:12 +03:00 |
CGameHandler.h
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Added Query to track visit duration for Taverns and Markets
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2023-10-04 17:47:12 +03:00 |
CMakeLists.txt
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Moved management of turn order into a new class
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2023-08-24 23:34:33 +03:00 |
CVCMIServer.cpp
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Improvements to type safety of Identifier class
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2023-10-04 18:05:23 +03:00 |
CVCMIServer.h
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Improvements to type safety of Identifier class
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2023-10-04 18:05:23 +03:00 |
LobbyNetPackVisitors.h
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Simturn duration is now part of StartInfo
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2023-09-26 13:42:20 +03:00 |
NetPacksLobbyServer.cpp
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Improvements to type safety of Identifier class
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2023-10-04 18:05:23 +03:00 |
NetPacksServer.cpp
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Merge pull request #2874 from SoundSSGood/exchange-window-update
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2023-09-27 15:50:52 +03:00 |
ServerNetPackVisitors.h
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Moved management of turn order into a new class
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2023-08-24 23:34:33 +03:00 |
ServerSpellCastEnvironment.cpp
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Use optional instead of Json for queries
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2023-09-26 13:42:20 +03:00 |
ServerSpellCastEnvironment.h
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Use optional instead of Json for queries
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2023-09-26 13:42:20 +03:00 |
StdInc.cpp
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StdInc.h
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Use API identical to std classes where possible
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2023-08-23 16:32:29 +03:00 |
TurnTimerHandler.cpp
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Fixed battle replay
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2023-09-06 16:03:47 +03:00 |
TurnTimerHandler.h
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Added support for concurrent battles to gamestate and server
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2023-09-06 16:03:02 +03:00 |
VCMI_server.cbp
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VCMI_server.vcxproj
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