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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-24 22:14:36 +02:00
vcmi/config/schemas
2014-04-24 23:36:18 +04:00
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artifact.json Improved json validation 2013-10-26 19:33:34 +00:00
bonus.json Fix bonus schema to support array in duration 2014-03-01 18:42:31 +00:00
creature.json - Fixed some warnings from cppcheck 2013-11-06 13:42:58 +00:00
faction.json Added "tavernVideo","guildBackground" to "faction" JSON config and schema. If "primaryResource" is set to "gold", silo will generate 500 gold per day 2014-04-24 23:36:18 +04:00
hero.json Improved json validation 2013-10-26 19:33:34 +00:00
heroClass.json changes in hero class format: 2013-12-13 18:27:54 +00:00
mapHeader.json Data for campaign win/loss conditions. All campaigns should now have 2014-01-01 13:30:31 +00:00
mod.json Support for new fields in mod format including: 2014-03-23 12:08:01 +00:00
objectTemplate.json Some bits towards replacements of objects.txt, first step towards 2014-03-23 20:26:18 +00:00
settings.json Several minor fixes/features 2013-10-27 13:05:01 +00:00
spell.json Fixing spelling mistakes. Patch from josch, fixes #1759 2014-03-23 12:59:03 +00:00
townBuilding.json More string ID's for buildings: 2013-12-04 10:36:39 +00:00
townSiege.json - catapult attacks should be identical to H3 2013-08-06 11:20:28 +00:00
townStructure.json More string ID's for buildings: 2013-12-04 10:36:39 +00:00