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vcmi/lib/rmg/CZonePlacer.h
Ivan Savenko c3ce4b25df Removed all #include's of CMap.h from headers.
To all - please, avoid #include's in headers as much as possible
This kills incremental build compile times
2015-12-02 21:05:10 +02:00

56 lines
1.1 KiB
C++

/*
* CZonePlacer.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include "CMapGenerator.h"
#include "float3.h"
#include "../int3.h"
class CZoneGraph;
class CMap;
class CRandomGenerator;
class CRmgTemplateZone;
class CMapGenerator;
class CPlacedZone
{
public:
explicit CPlacedZone(const CRmgTemplateZone * Zone);
private:
//const CRmgTemplateZone * zone;
//TODO exact outline data of zone
//TODO perhaps further zone data, guards, obstacles, etc...
};
class CZonePlacer
{
public:
explicit CZonePlacer(CMapGenerator * gen);
int3 cords (const float3 f) const;
float metric (const int3 &a, const int3 &b) const;
~CZonePlacer();
void placeZones(const CMapGenOptions * mapGenOptions, CRandomGenerator * rand);
void assignZones(const CMapGenOptions * mapGenOptions);
private:
//metric coefiicients
float scaleX;
float scaleY;
//float a1, b1, c1, a2, b2, c2;
//CMap * map;
//unique_ptr<CZoneGraph> graph;
CMapGenerator * gen;
};