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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-20 20:23:03 +02:00
vcmi/lib
2015-12-05 12:36:29 +03:00
..
filesystem Added modification time to zip. 2015-12-05 12:06:49 +03:00
logging
mapObjects reduced visibility for members of Mine and Dwellings 2015-12-02 22:34:13 +02:00
mapping Check coastal tile OTF 2015-12-05 12:36:29 +03:00
minizip
registerTypes removed few more includes from headers 2015-12-02 22:10:46 +02:00
rmg Fixed gcc/clang warnings 2015-12-04 01:17:43 +02:00
spells Fixed gcc/clang warnings 2015-12-04 01:17:43 +02:00
AI_Base.h
BattleAction.cpp
BattleAction.h
BattleHex.cpp
BattleHex.h
BattleState.cpp Removed all #include's of CMap.h from headers. 2015-12-02 21:05:10 +02:00
BattleState.h removed few more includes from headers 2015-12-02 22:10:46 +02:00
CArtHandler.cpp Artifacts: use ArtifactID instead of ints 2015-11-06 21:54:51 +03:00
CArtHandler.h Add "override" to virtual overriden methods 2015-10-13 21:05:36 +03:00
CBattleCallback.cpp Fixed another uninitialized field possiblity causing issues with StupidAI 2015-12-04 00:11:44 +02:00
CBattleCallback.h Use ISpellCaster in battle callback 2015-09-29 17:26:52 +03:00
CBonusTypeHandler.cpp
CBonusTypeHandler.h
CBuildingHandler.cpp
CBuildingHandler.h
CConfigHandler.cpp
CConfigHandler.h
CConsoleHandler.cpp Fix header case for Linux to Windows cross compilation using MingGW 2015-11-03 14:40:36 +03:00
CConsoleHandler.h
CCreatureHandler.cpp Introduced absolute specific spell immunity. 2015-09-29 17:26:44 +03:00
CCreatureHandler.h Add "override" to virtual overriden methods 2015-10-13 21:05:36 +03:00
CCreatureSet.cpp
CCreatureSet.h Add "override" to virtual overriden methods 2015-10-13 21:05:36 +03:00
CGameInfoCallback.cpp Removed includes of CGameState from headers 2015-12-02 21:39:53 +02:00
CGameInfoCallback.h Mingw build fix 2015-10-24 22:21:54 +03:00
CGameInterface.cpp
CGameInterface.h Add "override" to virtual overriden methods 2015-10-13 21:05:36 +03:00
CGameState.cpp Check coastal tile OTF 2015-12-05 12:36:29 +03:00
CGameState.h Removed includes of CGameState from headers 2015-12-02 21:39:53 +02:00
CGameStateFwd.h Removed includes of CGameState from headers 2015-12-02 21:39:53 +02:00
CGeneralTextHandler.cpp Add "override" to virtual overriden methods 2015-10-13 21:05:36 +03:00
CGeneralTextHandler.h
CHeroHandler.cpp
CHeroHandler.h Add "override" to virtual overriden methods 2015-10-13 21:05:36 +03:00
CMakeLists.txt Define bridge interface to minizip IOAPI 2015-12-05 12:06:40 +03:00
CModHandler.cpp Fixed gcc/clang warnings 2015-12-04 01:17:43 +02:00
CModHandler.h
CObstacleInstance.cpp
CObstacleInstance.h
CondSh.h
Connection.cpp Removed includes of CGameState from headers 2015-12-02 21:39:53 +02:00
Connection.h removed few more includes from headers 2015-12-02 22:10:46 +02:00
ConstTransitivePtr.h
CPathfinder.cpp Check coastal tile OTF 2015-12-05 12:36:29 +03:00
CPathfinder.h Removed all #include's of CMap.h from headers. 2015-12-02 21:05:10 +02:00
CPlayerState.h Removed includes of CGameState from headers 2015-12-02 21:39:53 +02:00
CRandomGenerator.cpp
CRandomGenerator.h
CScriptingModule.h
CSoundBase.h
CStopWatch.h
CThreadHelper.cpp
CThreadHelper.h
CTownHandler.cpp Fixed gcc warnings 2015-12-02 20:59:38 +02:00
CTownHandler.h
FunctionList.h
GameConstants.cpp GameConstants: move operators into header and always inline them 2015-11-22 07:24:12 +03:00
GameConstants.h Removed all #include's of CMap.h from headers. 2015-12-02 21:05:10 +02:00
HeroBonus.cpp addNewBonus: add turnsRemain check for N_TURNS, N_DAYS and ONE_WEEK 2015-11-20 14:37:57 +03:00
HeroBonus.h Bonus system: use duration helpers in selecters 2015-11-20 13:24:48 +03:00
IBonusTypeHandler.h
IGameCallback.cpp Removed includes of CGameState from headers 2015-12-02 21:39:53 +02:00
IGameCallback.h
IGameEventsReceiver.h
IHandlerBase.cpp
IHandlerBase.h
int3.h Fixed gcc/clang warnings 2015-12-04 01:17:43 +02:00
Interprocess.h
JsonDetail.cpp Another fix for JsonWriter::writeString 2015-12-05 12:06:46 +03:00
JsonDetail.h
JsonNode.cpp
JsonNode.h
LogicalExpression.cpp
LogicalExpression.h Advance triggered events serialization 2015-12-05 12:06:51 +03:00
NetPacks.h Added assert to hopefully catch invalid GiveBonus package at some point 2015-12-05 01:39:14 +02:00
NetPacksBase.h Add "override" to virtual overriden methods 2015-10-13 21:05:36 +03:00
NetPacksLib.cpp Removed includes of CGameState from headers 2015-12-02 21:39:53 +02:00
ResourceSet.cpp
ResourceSet.h
ScopeGuard.h
StartInfo.h Likely fixed duplicated random heroes 2015-12-05 01:40:23 +02:00
StdInc.cpp
StdInc.h
StringConstants.h
UnlockGuard.h
vcmi_endian.h
VCMI_lib.cbp Start implementing map saver 2015-12-05 12:06:42 +03:00
VCMI_Lib.cpp
VCMI_Lib.h
VCMI_lib.vcxproj Updated MSVS project. 2015-10-31 15:08:13 +01:00
VCMI_lib.vcxproj.filters Updated MSVS project. 2015-10-31 15:08:13 +01:00
VCMIDirs.cpp Fix header case for Linux to Windows cross compilation using MingGW 2015-11-03 14:40:36 +03:00
VCMIDirs.h