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AObjectTypeHandler.cpp
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Removed typeName and subtypeName properties from CGObjectInstance
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2024-10-13 13:05:50 +00:00 |
AObjectTypeHandler.h
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Reworked and fixed gendered hero sprites on adventure map
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2024-11-07 10:39:23 +00:00 |
CBankInstanceConstructor.cpp
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Minor refactoring of translations:
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2024-10-06 19:42:15 +00:00 |
CBankInstanceConstructor.h
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Moved banks randomization to server-side with client netpack
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2024-07-16 13:13:39 +00:00 |
CDefaultObjectTypeHandler.h
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Replaced most of usages of CRandomGenerator with vstd::RNG in library
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2024-07-16 13:13:07 +00:00 |
CObjectClassesHandler.cpp
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Reduce excessive logging
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2024-11-26 13:55:46 +00:00 |
CObjectClassesHandler.h
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Merge remote-tracking branch 'origin/develop' into custom_objects_per_zone
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2024-09-14 10:19:22 +02:00 |
CommonConstructors.cpp
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Fixes for configurable markets support
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2024-11-20 15:45:13 +00:00 |
CommonConstructors.h
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Fixes for configurable markets support
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2024-11-20 15:45:13 +00:00 |
CRewardableConstructor.cpp
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Merge pull request #4712 from IvanSavenko/detect_conflict
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2024-10-07 17:57:52 +03:00 |
CRewardableConstructor.h
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Fixes randomization of Witch Hut preconfigured in map editor
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2024-10-03 12:35:15 +00:00 |
DwellingInstanceConstructor.cpp
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War machines factory are now never guarded by default
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2024-11-17 17:38:54 +00:00 |
DwellingInstanceConstructor.h
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Replaced most of usages of CRandomGenerator with vstd::RNG in library
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2024-07-16 13:13:07 +00:00 |
FlaggableInstanceConstructor.cpp
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Added validation of flaggable objects
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2024-11-07 10:39:23 +00:00 |
FlaggableInstanceConstructor.h
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Added support for daily income to flaggable objects
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2024-10-25 19:01:00 +00:00 |
HillFortInstanceConstructor.cpp
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Following review
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2024-11-19 10:57:20 +01:00 |
HillFortInstanceConstructor.h
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IObjectInfo.h
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- Handle new configurable banks
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2024-09-21 13:36:28 +02:00 |
RandomMapInfo.h
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ShipyardInstanceConstructor.cpp
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ShipyardInstanceConstructor.h
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SObjectSounds.h
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