mirror of
https://github.com/vcmi/vcmi.git
synced 2024-11-24 08:32:34 +02:00
02b5a5e830
Addresses several related problems: * Propagation / unpropagation of duplicate bonuses is inconsistent, causing bugs * Duplicate bonuses never stack, which is not always intended behaviour (e.g. multiple copies of resource generating artifacts) * Different bonuses always stack, which is not always intended behaviour (e.g. Angel + Archangel morale bonuses) This is addressed as follows: * Duplicate bonuses are never eliminated during propagation/inheritance. * Unpropagation eliminates only a single copy of duplicated bonus * Bonus receives a new field stacking that determines stacking behaviour: * * empty string = no stacking with duplicates (default) * * "ALWAYS" = stacks with duplicates & everything else * * some other value = no stacking with bonuses with same stacking value Also Morale/Luck window now hides non-stacking bonuses.
384 lines
6.0 KiB
JSON
384 lines
6.0 KiB
JSON
{
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"pikeman" :
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{
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"index": 0,
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"level": 1,
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"faction": "castle",
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"upgrades": ["halberdier"],
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"abilities":
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{
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"cavalryChargeImmunity" :
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{
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"type" : "CHARGE_IMMUNITY"
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}
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},
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"graphics" :
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{
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"animation": "CPKMAN.DEF"
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},
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"sound" :
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{
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"attack": "PIKEATTK.wav",
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"defend": "PIKEDFND.wav",
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"killed": "PIKEKILL.wav",
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"move": "PIKEMOVE.wav",
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"wince": "PIKEWNCE.wav"
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}
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},
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"halberdier" :
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{
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"index": 1,
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"level": 1,
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"faction": "castle",
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"abilities":
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{
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"cavalryChargeImmunity" :
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{
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"type" : "CHARGE_IMMUNITY"
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}
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},
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"graphics" :
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{
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"animation": "CHALBD.DEF"
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},
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"sound" :
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{
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"attack": "HALBATTK.wav",
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"defend": "HALBDFND.wav",
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"killed": "HALBKILL.wav",
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"move": "HALBMOVE.wav",
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"wince": "HALBWNCE.wav"
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}
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},
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"archer" :
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{
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"index": 2,
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"level": 2,
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"extraNames": [ "lightCrossbowman" ],
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"faction": "castle",
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"upgrades": ["marksman"],
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"graphics" :
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{
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"animation": "CLCBOW.DEF",
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"missile" :
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{
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"projectile": "PLCBOWX.DEF"
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}
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},
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"sound" :
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{
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"attack": "LCRSATTK.wav",
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"defend": "LCRSDFND.wav",
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"killed": "LCRSKILL.wav",
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"move": "LCRSMOVE.wav",
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"shoot": "LCRSSHOT.wav",
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"wince": "LCRSWNCE.wav"
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}
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},
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"marksman" :
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{
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"index": 3,
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"level": 2,
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"faction": "castle",
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"abilities": {
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"extraAttack" :
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{
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"type": "ADDITIONAL_ATTACK",
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"val" : 1,
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"effectRange": "ONLY_DISTANCE_FIGHT"
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}
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},
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"graphics" :
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{
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"animation": "CHCBOW.DEF",
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"missile" :
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{
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"projectile": "PLCBOWX.DEF"
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}
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},
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"sound" :
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{
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"attack": "HCRSATTK.wav",
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"defend": "HCRSDFND.wav",
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"killed": "HCRSKILL.wav",
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"move": "HCRSMOVE.wav",
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"shoot": "HCRSSHOT.wav",
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"wince": "HCRSWNCE.wav"
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}
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},
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"griffin" :
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{
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"index": 4,
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"level": 3,
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"faction": "castle",
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"abilities":
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{
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"extraRetaliation" :
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{
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"type" : "ADDITIONAL_RETALIATION",
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"val" : 1
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}
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},
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"upgrades": ["royalGriffin"],
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"hasDoubleWeek": true,
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"graphics" :
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{
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"animation": "CGRIFF.DEF"
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},
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"sound" :
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{
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"attack": "GRIFATTK.wav",
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"defend": "GRIFDFND.wav",
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"killed": "GRIFKILL.wav",
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"move": "GRIFMOVE.wav",
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"wince": "GRIFWNCE.wav"
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}
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},
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"royalGriffin" :
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{
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"index": 5,
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"level": 3,
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"faction": "castle",
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"abilities":
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{
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"unlimitedRetaliation" :
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{
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"type" : "UNLIMITED_RETALIATIONS"
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}
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},
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"graphics" :
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{
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"animation": "CRGRIF.DEF"
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},
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"sound" :
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{
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"attack": "RGRFATTK.wav",
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"defend": "RGRFDFND.wav",
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"killed": "RGRFKILL.wav",
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"move": "RGRFMOVE.wav",
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"wince": "RGRFWNCE.wav"
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}
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},
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"swordsman" :
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{
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"index": 6,
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"level": 4,
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"faction": "castle",
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"upgrades": ["crusader"],
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"graphics" :
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{
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"animation": "CSWORD.DEF"
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},
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"sound" :
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{
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"attack": "SWRDATTK.wav",
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"defend": "SWRDDFND.wav",
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"killed": "SWRDKILL.wav",
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"move": "SWRDMOVE.wav",
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"wince": "SWRDWNCE.wav"
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}
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},
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"crusader" :
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{
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"index": 7,
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"level": 4,
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"faction": "castle",
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"abilities":
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{
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"extraAttack" :
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{
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"type" : "ADDITIONAL_ATTACK",
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"val" : 1
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}
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},
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"graphics" :
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{
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"animation": "CCRUSD.DEF"
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},
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"sound" :
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{
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"attack": "CRUSATTK.wav",
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"defend": "CRUSDFND.wav",
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"killed": "CRUSKILL.wav",
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"move": "CRUSMOVE.wav",
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"wince": "CRUSWNCE.wav"
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}
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},
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"monk" :
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{
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"index": 8,
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"level": 5,
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"faction": "castle",
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"upgrades": ["zealot"],
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"graphics" :
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{
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"animation": "CMONKK.DEF",
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"missile" :
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{
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"projectile": "CPRZEAX.DEF"
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}
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},
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"sound" :
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{
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"attack": "MONKATTK.wav",
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"defend": "MONKDFND.wav",
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"killed": "MONKKILL.wav",
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"move": "MONKMOVE.wav",
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"shoot": "MONKSHOT.wav",
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"wince": "MONKWNCE.wav"
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}
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},
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"zealot" :
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{
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"index": 9,
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"level": 5,
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"faction": "castle",
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"graphics" :
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{
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"animation": "CZEALT.DEF",
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"missile" :
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{
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"projectile": "CPRZEAX.DEF"
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}
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},
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"sound" :
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{
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"attack": "ZELTATTK.wav",
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"defend": "ZELTDFND.wav",
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"killed": "ZELTKILL.wav",
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"move": "ZELTMOVE.wav",
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"shoot": "ZELTSHOT.wav",
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"wince": "ZELTWNCE.wav"
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}
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},
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"cavalier" :
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{
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"index": 10,
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"level": 6,
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"faction": "castle",
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"upgrades": ["champion"],
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"graphics" :
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{
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"animation": "CCAVLR.DEF"
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},
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"sound" :
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{
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"attack": "CAVAATTK.wav",
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"defend": "CAVADFND.wav",
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"killed": "CAVAKILL.wav",
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"move": "CAVAMOVE.wav",
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"wince": "CAVAWNCE.wav"
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}
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},
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"champion" :
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{
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"index": 11,
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"level": 6,
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"faction": "castle",
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"graphics" :
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{
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"animation": "CCHAMP.DEF"
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},
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"sound" :
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{
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"attack": "CHMPATTK.wav",
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"defend": "CHMPDFND.wav",
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"killed": "CHMPKILL.wav",
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"move": "CHMPMOVE.wav",
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"wince": "CHMPWNCE.wav"
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}
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},
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"angel" :
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{
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"index": 12,
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"level": 7,
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"faction": "castle",
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"abilities":
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{
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"hateDevils" :
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{
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"type" : "HATE",
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"subtype" : "creature.devil",
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"val" : 50
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},
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"hateArchDevils" :
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{
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"type" : "HATE",
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"subtype" : "creature.archDevil",
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"val" : 50
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},
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"const_raises_morale" :
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{
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"stacking" : "Angels"
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}
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},
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"upgrades": ["archangel"],
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"graphics" :
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{
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"animation": "CANGEL.DEF"
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},
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"sound" :
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{
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"attack": "ANGLATTK.wav",
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"defend": "ANGLDFND.wav",
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"killed": "ANGLKILL.wav",
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"move": "ANGLMOVE.wav",
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"wince": "ANGLWNCE.wav"
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}
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},
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"archangel" :
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{
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"index": 13,
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"level": 7,
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"faction": "castle",
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"abilities":
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{
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"resurrection100hp" :
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{
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"type" : "SPECIFIC_SPELL_POWER",
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"subtype" : "spell.resurrection",
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"val" : 100
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},
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"resurrects" :
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{
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"type" : "SPELLCASTER",
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"subtype" : "spell.resurrection",
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"val" : 3
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},
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"spellpoints" :
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{
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"type" : "CASTS",
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"val" : 1
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},
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"hateDevils" :
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{
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"type" : "HATE",
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"subtype" : "creature.devil",
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"val" : 50
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},
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"hateArchDevils" :
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{
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"type" : "HATE",
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"subtype" : "creature.archDevil",
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"val" : 50
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},
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"const_raises_morale" :
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{
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"stacking" : "Angels"
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}
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},
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"graphics" :
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{
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"animation": "CRANGL.DEF"
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},
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"sound" :
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{
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"attack": "AAGLATTK.wav",
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"defend": "AAGLDFND.wav",
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"killed": "AAGLKILL.wav",
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"move": "AAGLMOVE.wav",
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"wince": "AAGLWNCE.wav"
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}
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}
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}
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