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AttackPossibility.cpp
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
AttackPossibility.h
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
BattleAI.cbp
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
BattleAI.cpp
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[BattleAI] Battle magic fixes
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2018-03-01 22:18:01 +03:00 |
BattleAI.h
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
BattleAI.vcxproj
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update VS files to match spellrefactoring9 changes
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2018-02-09 18:53:07 +01:00 |
CMakeLists.txt
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
common.cpp
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Refactoring Battle AI.
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2016-10-31 14:59:56 +01:00 |
common.h
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Refactoring Battle AI.
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2016-10-31 14:59:56 +01:00 |
EnemyInfo.cpp
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
EnemyInfo.h
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
main.cpp
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Android support (#299)
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2017-05-25 20:57:20 +03:00 |
PossibleSpellcast.cpp
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
PossibleSpellcast.h
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
PotentialTargets.cpp
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
PotentialTargets.h
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
StackWithBonuses.cpp
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Fixed summoned units not being removed after battle
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2018-02-23 21:58:05 +03:00 |
StackWithBonuses.h
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
StdInc.cpp
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Refactoring Battle AI.
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2016-10-31 14:59:56 +01:00 |
StdInc.h
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Refactoring Battle AI.
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2016-10-31 14:59:56 +01:00 |
ThreatMap.cpp
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Code style: move or add licensing information on top of every file
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2017-07-14 01:26:03 +03:00 |
ThreatMap.h
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Moving/dividing classes from BattleState to separate files.
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2017-03-17 16:48:44 +01:00 |