1
0
mirror of https://github.com/vcmi/vcmi.git synced 2025-01-14 02:33:51 +02:00
vcmi/client/adventureMap/CResDataBar.h
2023-02-01 15:24:43 +02:00

59 lines
1.3 KiB
C++

/*
* CAdvmapInterface.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include "../widgets/AdventureMapClasses.h"
#include "CWindowObject.h"
#include "../widgets/TextControls.h"
#include "../widgets/Buttons.h"
#include "../../lib/spells/ViewSpellInt.h"
VCMI_LIB_NAMESPACE_BEGIN
struct CGPath;
struct CGPathNode;
class CGHeroInstance;
class CGTownInstance;
class CSpell;
class IShipyard;
VCMI_LIB_NAMESPACE_END
class CCallback;
class CAdvMapInt;
class CHeroWindow;
enum class EMapAnimRedrawStatus;
class CFadeAnimation;
struct MapDrawingInfo;
/// Resources bar which shows information about how many gold, crystals,... you have
/// Current date is displayed too
class CResDataBar : public CIntObject
{
public:
std::shared_ptr<CPicture> background;
std::vector<std::pair<int,int> > txtpos;
std::string datetext;
void clickRight(tribool down, bool previousState) override;
CResDataBar();
CResDataBar(const std::string &defname, int x, int y, int offx, int offy, int resdist, int datedist);
~CResDataBar();
void draw(SDL_Surface * to);
void show(SDL_Surface * to) override;
void showAll(SDL_Surface * to) override;
};