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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-24 08:32:34 +02:00
vcmi/client/adventureMap
2023-09-12 21:15:14 +03:00
..
AdventureMapInterface.cpp Fixed border scrolling when game window is maximized 2023-08-17 12:25:02 +03:00
AdventureMapInterface.h Do not hide minimap on human player turn 2023-07-03 19:36:10 +03:00
AdventureMapShortcuts.cpp Do not block map layer toggles in world view mode 2023-09-12 21:15:14 +03:00
AdventureMapShortcuts.h Unblock basic adventure map actions (scrolling / right-click) in multiplayer 2023-07-26 21:20:11 +02:00
AdventureMapWidget.cpp Fix resource bar UI in hotseat 2023-09-05 23:31:20 +03:00
AdventureMapWidget.h show/showAll methods now use Canvas instead of SDL_Surface 2023-06-02 16:42:18 +03:00
AdventureOptions.cpp Unrelated typo fix 2023-07-13 21:56:53 +02:00
AdventureOptions.h Renamed some adventure map files & classes 2023-05-09 13:10:33 +03:00
AdventureState.h Use new adventure map state to detect opponent human turn 2023-07-27 17:26:52 +02:00
CInfoBar.cpp Fix indent 2023-07-16 15:46:43 +02:00
CInfoBar.h Changes from code review 2023-07-16 15:56:42 +02:00
CInGameConsole.cpp Simplified text input handling, fixes hotkeys on windows with text input 2023-07-04 18:42:52 +03:00
CInGameConsole.h Simplified text input handling, fixes hotkeys on windows with text input 2023-07-04 18:42:52 +03:00
CList.cpp Workaround for false double-clicking of elements in hero/town lists 2023-07-17 17:40:28 +03:00
CList.h Fix updating of hero & town lists on adventure map 2023-07-15 16:09:44 +03:00
CMinimap.cpp Replaced clickLeft with clickPressed clickReleased methods 2023-07-08 14:33:04 +03:00
CMinimap.h Replaced clickLeft with clickPressed clickReleased methods 2023-07-08 14:33:04 +03:00
CResDataBar.cpp Renamed gesture-related methods, remove unused code 2023-06-20 19:58:05 +03:00
CResDataBar.h show/showAll methods now use Canvas instead of SDL_Surface 2023-06-02 16:42:18 +03:00
MapAudioPlayer.cpp int3 now has proper hasher function 2023-04-20 22:04:24 +03:00
MapAudioPlayer.h Added more checks to avoid potential nullptr dereference crash 2023-03-25 23:54:51 +02:00