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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-28 23:06:24 +02:00
vcmi/lib
2009-10-10 15:09:02 +00:00
..
vcmi_lib break, fix and break and fix - now its fine :) 2008-12-26 15:00:34 +00:00
BattleAction.h * next ubuntux's patch 2009-04-16 11:14:13 +00:00
CGameState.cpp Smart map object serialization over net. 2009-10-06 00:32:33 +00:00
CGameState.h Smart map object serialization over net. 2009-10-06 00:32:33 +00:00
CondSh.h * version set 0.73b 2009-08-03 23:53:18 +00:00
Connection.cpp Work with full file paths instead of partial ones. 2009-10-10 01:42:33 +00:00
Connection.h Added missing is_base_of header. 2009-10-06 14:02:47 +00:00
HeroBonus.h * Giants/Titans now immune to Blind. 2009-08-23 20:33:05 +00:00
IGameCallback.cpp * minor fix in IGameCallback::getAllowedSpells 2009-09-25 09:33:59 +00:00
IGameCallback.h 1.Fixes for RazeStructures net packs. 2009-09-24 17:54:02 +00:00
Interprocess.h * refactorings and comment coverage improvements 2009-05-07 17:20:41 +00:00
Makefile.am Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries. 2009-10-04 02:02:45 +00:00
Makefile.in Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries. 2009-10-04 02:02:45 +00:00
map.cpp Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries. 2009-10-04 02:02:45 +00:00
map.h * minor changes (a few new consts introduced) 2009-09-25 12:33:29 +00:00
NetPacks.h Fixed bugs 11, 24 & 26 2009-10-03 11:16:42 +00:00
NetPacksLib.cpp Smart map object serialization over net. 2009-10-06 00:32:33 +00:00
RegisterTypes.cpp Support for Castle Stables. These are compatible with advMap Stables. 2009-10-05 16:38:54 +00:00
RegisterTypes.h * further changes towards support for ranged spells 2009-04-15 14:03:31 +00:00
StackFeature.h * support for HP regeneration 2009-08-22 14:39:44 +00:00
VCMI_lib.cbp * patch update from Dikamilo 2009-02-08 16:36:53 +00:00
VCMI_Lib.cpp Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries. 2009-10-04 02:02:45 +00:00
VCMI_Lib.h Mostly done .BIK video handling (WIN only). 2009-06-23 08:14:49 +00:00
VCMI_lib.vcproj * fixes for glitches in garrisons in non 800x600 resolutions 2009-07-17 21:53:28 +00:00
VCMIDirs.h Added file missing from previous commit. 2009-10-10 15:09:02 +00:00