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mirror of https://github.com/vcmi/vcmi.git synced 2025-01-04 00:15:53 +02:00
vcmi/lib/rmg
2024-05-01 15:27:19 +02:00
..
modificators Actually revert this change, it's not better. 2024-05-01 15:27:19 +02:00
threadpool
CMapGenerator.cpp Restrict reindexing to random maps 2024-04-03 20:05:35 +02:00
CMapGenerator.h
CMapGenOptions.cpp Cleanup 2024-02-29 13:04:48 +01:00
CMapGenOptions.h First version that works in lobby 2024-02-29 12:45:08 +01:00
CRmgTemplate.cpp First version that works in lobby 2024-02-29 12:45:08 +01:00
CRmgTemplate.h
CRmgTemplateStorage.cpp
CRmgTemplateStorage.h Remove more redundant virtual specifiers 2024-02-13 15:21:30 +01:00
CZonePlacer.cpp Protect every access to zone tiles with a mutex 2024-03-27 06:16:48 +01:00
CZonePlacer.h
float3.h Do not use floating point equality checks 2024-02-14 12:07:07 +02:00
Functions.cpp Protect every access to zone tiles with a mutex 2024-03-27 06:16:48 +01:00
Functions.h Replace throws() with nothrow 2024-02-14 12:07:07 +02:00
PenroseTiling.cpp Tweak numbers to ensure tiling covers entire map 2024-04-14 07:25:52 +02:00
PenroseTiling.h Tweak numbers to ensure tiling covers entire map 2024-04-14 07:25:52 +02:00
RmgArea.cpp
RmgArea.h
RmgMap.cpp Fix warning 2024-03-26 08:22:57 +01:00
RmgMap.h Clean up duplicated code 2024-03-24 18:04:33 +01:00
RmgObject.cpp Final fixes and tweaks 2024-05-01 13:58:24 +02:00
RmgObject.h Do not hide roads behind objects 2024-05-01 12:15:07 +02:00
RmgPath.cpp
RmgPath.h
TileInfo.cpp
TileInfo.h
Zone.cpp Code cleanup 2024-03-27 08:03:19 +01:00
Zone.h Another attempt to fix build 2024-03-27 07:18:25 +01:00