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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-16 10:19:47 +02:00
vcmi/config/schemas
AlexVinS 3db7fb4f63 Still try to fix opengl backend
- no success
+ make backend selection configurable
2014-06-13 07:55:45 +04:00
..
artifact.json Improved json validation 2013-10-26 19:33:34 +00:00
bonus.json Fix bonus schema to support array in duration 2014-03-01 18:42:31 +00:00
creature.json - Fixed some warnings from cppcheck 2013-11-06 13:42:58 +00:00
faction.json Update faction.json 2014-04-29 21:55:35 +04:00
hero.json Improved json validation 2013-10-26 19:33:34 +00:00
heroClass.json changes in hero class format: 2013-12-13 18:27:54 +00:00
mapHeader.json Data for campaign win/loss conditions. All campaigns should now have 2014-01-01 13:30:31 +00:00
mod.json Support for new fields in mod format including: 2014-03-23 12:08:01 +00:00
objectTemplate.json Some bits towards replacements of objects.txt, first step towards 2014-03-23 20:26:18 +00:00
settings.json Still try to fix opengl backend 2014-06-13 07:55:45 +04:00
spell.json Spell configuration: introduce simplifaction mechanism for level conficuration 2014-05-18 18:47:18 +04:00
townBuilding.json Added "produce" section in "building" structure. Changed dailyIncome. 2014-04-26 18:23:35 +04:00
townSiege.json - catapult attacks should be identical to H3 2013-08-06 11:20:28 +00:00
townStructure.json More string ID's for buildings: 2013-12-04 10:36:39 +00:00