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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-12 10:03:53 +02:00
vcmi/lib/rmg
2024-01-19 13:54:49 +02:00
..
modificators Remove most of non-const access to VLC entities 2024-01-19 13:54:49 +02:00
threadpool Replace redundant types with auto for the lvalues of template factory functions for smart pointers 2024-01-17 12:50:00 +00:00
CMapGenerator.cpp Unban artifacts if RMG fails to place Seer Hut (unlikely) 2024-01-16 17:15:35 +01:00
CMapGenerator.h Merge remote-tracking branch 'vcmi/master' into develop 2024-01-19 13:49:54 +02:00
CMapGenOptions.cpp Block usage of preselected starting heroes for prisons in RMG 2024-01-13 14:08:36 +02:00
CMapGenOptions.h Merge remote-tracking branch 'vcmi/master' into develop 2024-01-19 13:49:54 +02:00
CRmgTemplate.cpp Removed remaining usages of std::vector<bool> 2023-11-15 15:55:18 +02:00
CRmgTemplate.h Define each identifier in a dedicated statement 2024-01-10 00:22:23 +00:00
CRmgTemplateStorage.cpp Removed remaining usages of std::vector<bool> 2023-11-15 15:55:18 +02:00
CRmgTemplateStorage.h Removed remaining usages of std::vector<bool> 2023-11-15 15:55:18 +02:00
CZonePlacer.cpp Remove duplicate semicolons 2024-01-16 19:02:39 +00:00
CZonePlacer.h Smarter scaling for forces between zones. 2023-06-23 21:43:12 +02:00
float3.h Define each identifier in a dedicated statement 2024-01-10 00:22:23 +00:00
Functions.cpp Split some map object files into smaller files. Reduced includes usage. 2023-06-02 21:47:37 +03:00
Functions.h Refactored Functions.cpp, removed unused function. 2023-05-20 07:55:28 +02:00
RmgArea.cpp Reverted change that seems to cause regression 2023-12-21 17:55:08 +01:00
RmgArea.h Multiple optimizations to avoid copying and allocating tiles for rmg::Area 2023-12-18 13:52:03 +01:00
RmgMap.cpp Merge remote-tracking branch 'origin/beta' into random_prison_distributor 2023-12-24 06:46:18 +01:00
RmgMap.h Merge pull request #3362 from IvanSavenko/terrain_decorations 2023-12-22 23:39:32 +02:00
RmgObject.cpp Definitive solution for Corpse 2023-12-21 12:29:45 +01:00
RmgObject.h Define each identifier in a dedicated statement 2024-01-10 00:22:23 +00:00
RmgPath.cpp Minor optimizations 2023-12-13 22:10:39 +01:00
RmgPath.h
TileInfo.cpp Converted (almost) all namespace enum's to enum classes 2023-08-25 13:38:02 +03:00
TileInfo.h Converted (almost) all namespace enum's to enum classes 2023-08-25 13:38:02 +03:00
Zone.cpp Final and perfect treasue nd obstacle density 2023-12-19 09:24:43 +01:00
Zone.h Extra cache for search area 2023-12-13 22:13:42 +01:00