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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-28 08:48:48 +02:00
vcmi/client/gui
2023-09-01 00:31:52 +04:00
..
CGuiHandler.cpp Fix overlap of timer and fps widgets 2023-08-28 19:46:09 +04:00
CGuiHandler.h Remove unused code 2023-08-23 16:32:29 +03:00
CIntObject.cpp Fix shortcuts not working sometimes 2023-07-15 16:09:44 +03:00
CIntObject.h Revert "Auxiliary commit to revert individual files from e426924930c761b5f10e4fd8e777b55f8db329e2" 2023-08-14 16:33:41 +04:00
CursorHandler.cpp Allow defining default values of settings per platform 2023-06-21 10:55:30 +03:00
CursorHandler.h Fix assertion failure on swiping during spellcast 2023-08-03 14:21:15 +03:00
EventDispatcher.cpp Fixed input event ordering. Fixes radial menu show/hide logic 2023-07-21 15:47:42 +03:00
EventDispatcher.h Replaced clickLeft with clickPressed clickReleased methods 2023-07-08 14:33:04 +03:00
EventsReceiver.cpp Fixed input event ordering. Fixes radial menu show/hide logic 2023-07-21 15:47:42 +03:00
EventsReceiver.h Fixed input event ordering. Fixes radial menu show/hide logic 2023-07-21 15:47:42 +03:00
FramerateManager.cpp FramerateManager now uses chrono instead of SDL_Ticks 2023-05-14 22:22:37 +03:00
FramerateManager.h FramerateManager now uses chrono instead of SDL_Ticks 2023-05-14 22:22:37 +03:00
InterfaceObjectConfigurable.cpp Merge pull request #2698 from Nordsoft91/turn-timer 2023-09-01 00:31:52 +04:00
InterfaceObjectConfigurable.h Merge pull request #2687 from Nordsoft91/filledTexturePlayerColored 2023-08-31 15:43:40 +03:00
MouseButton.h Merged two mouse button enums 2023-02-03 11:39:40 +02:00
Shortcut.h Merge pull request #2325 from SoundSSGood/hero-backpack-window 2023-07-21 15:43:34 +03:00
ShortcutHandler.cpp Better default stack action handling + "F shortcut" mode fixes 2023-08-27 17:33:10 +02:00
ShortcutHandler.h Use more descriptive names for hotkeys 2023-05-01 17:59:20 +03:00
TextAlignment.h Removed remaining parts of Geomeotries.h/cpp 2023-01-20 16:11:43 +02:00
WindowHandler.cpp Replaced all usage of SDL_Color outside of render with ColorRGBA 2023-07-31 21:07:30 +03:00
WindowHandler.h Implemented lazy totalRedraw to prevent multiple redraws on single frame 2023-07-18 17:31:21 +03:00