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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-28 08:48:48 +02:00
vcmi/config/schemas
Ivan Savenko c4716d0a9a - reordered files in cmake so files with long compile times will be
compiled first.
- changed format of modSettings.json, VCMI should properly update file
on the first run.
- implemented property "defaultTavern" that acts as default value for
"tavern" entry in hero class and town formats.
2013-11-03 12:07:23 +00:00
..
artifact.json Improved json validation 2013-10-26 19:33:34 +00:00
bonus.json - updated wog/vcmi mod.json files 2013-08-20 19:32:21 +00:00
creature.json Improved json validation 2013-10-26 19:33:34 +00:00
faction.json - reordered files in cmake so files with long compile times will be 2013-11-03 12:07:23 +00:00
hero.json Improved json validation 2013-10-26 19:33:34 +00:00
heroClass.json - reordered files in cmake so files with long compile times will be 2013-11-03 12:07:23 +00:00
mod.json Improved json validation 2013-10-26 19:33:34 +00:00
settings.json Several minor fixes/features 2013-10-27 13:05:01 +00:00
townBuilding.json - console logger by default uses same format as previously (no extra data) 2013-04-11 19:24:14 +00:00
townSiege.json - catapult attacks should be identical to H3 2013-08-06 11:20:28 +00:00
townStructure.json Improved json validation 2013-10-26 19:33:34 +00:00