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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-26 22:57:00 +02:00
vcmi/docs/modders/Entities_Format
Ivan Savenko 36c1ed670f Support for configurable town fortifications
Removed most of hardcoded checks for fort level or for presence of fort/
citadel/castle buildings.

It is now possible to define which parts of town fortifications are
provided by town buildings

Configuration for H3-like fortifications is provided in
buildingsLibrary.json and will be used automatically by mods as long as
mods have buidings named "fort", "citadel" and "castle".

Alternatively, mods can separately define:
- hitpoints of walls (shared value for all sections)
- hitpoints of central, upper and lower towers (separate values)
- presence of moat
- shooters for each tower (separate values)
2024-08-28 19:42:14 +00:00
..
Artifact_Format.md fix headings of md files 2024-07-16 20:29:20 +02:00
Battle_Obstacle_Format.md fix headings of md files 2024-07-16 20:29:20 +02:00
Battlefield_Format.md Merge pull request #4275 from IvanSavenko/music_modding 2024-07-18 21:28:04 +03:00
Biome_Format.md fix headings of md files 2024-07-16 20:29:20 +02:00
Creature_Format.md fix headings of md files 2024-07-16 20:29:20 +02:00
Faction_Format.md Implemented configurable blacksmith. Deprecated ballistaYard type 2024-08-28 13:49:42 +00:00
Hero_Class_Format.md fix headings of md files 2024-07-16 20:29:20 +02:00
Hero_Type_Format.md fix headings of md files 2024-07-16 20:29:20 +02:00
River_Format.md fix headings of md files 2024-07-16 20:29:20 +02:00
Road_Format.md fix headings of md files 2024-07-16 20:29:20 +02:00
Secondary_Skill_Format.md fix headings of md files 2024-07-16 20:29:20 +02:00
Spell_Format.md fix headings of md files 2024-07-16 20:29:20 +02:00
Terrain_Format.md Merge pull request #4275 from IvanSavenko/music_modding 2024-07-18 21:28:04 +03:00
Town_Building_Format.md Support for configurable town fortifications 2024-08-28 19:42:14 +00:00