mirror of
https://github.com/vcmi/vcmi.git
synced 2024-11-26 08:41:13 +02:00
244 lines
6.0 KiB
C++
244 lines
6.0 KiB
C++
/*
|
|
* Unit.cpp, part of VCMI engine
|
|
*
|
|
* Authors: listed in file AUTHORS in main folder
|
|
*
|
|
* License: GNU General Public License v2.0 or later
|
|
* Full text of license available in license.txt file, in main folder
|
|
*
|
|
*/
|
|
#include "StdInc.h"
|
|
|
|
#include "Unit.h"
|
|
|
|
#include "../VCMI_Lib.h"
|
|
#include "../CGeneralTextHandler.h"
|
|
#include "../NetPacksBase.h"
|
|
|
|
#include "../serializer/JsonDeserializer.h"
|
|
#include "../serializer/JsonSerializer.h"
|
|
|
|
#include <vcmi/Faction.h>
|
|
#include <vcmi/FactionService.h>
|
|
|
|
VCMI_LIB_NAMESPACE_BEGIN
|
|
|
|
namespace battle
|
|
{
|
|
|
|
///Unit
|
|
Unit::~Unit() = default;
|
|
|
|
bool Unit::isDead() const
|
|
{
|
|
return !alive() && !isGhost();
|
|
}
|
|
|
|
bool Unit::isTurret() const
|
|
{
|
|
return creatureIndex() == CreatureID::ARROW_TOWERS;
|
|
}
|
|
|
|
std::string Unit::getDescription() const
|
|
{
|
|
boost::format fmt("Unit %d of side %d");
|
|
fmt % unitId() % unitSide();
|
|
return fmt.str();
|
|
}
|
|
|
|
//TODO: deduplicate these functions
|
|
const IBonusBearer* Unit::getBonusBearer() const
|
|
{
|
|
return this;
|
|
}
|
|
|
|
std::vector<BattleHex> Unit::getSurroundingHexes(BattleHex assumedPosition) const
|
|
{
|
|
BattleHex hex = (assumedPosition != BattleHex::INVALID) ? assumedPosition : getPosition(); //use hypothetical position
|
|
|
|
return getSurroundingHexes(hex, doubleWide(), unitSide());
|
|
}
|
|
|
|
std::vector<BattleHex> Unit::getSurroundingHexes(BattleHex position, bool twoHex, ui8 side)
|
|
{
|
|
std::vector<BattleHex> hexes;
|
|
if(twoHex)
|
|
{
|
|
const BattleHex otherHex = occupiedHex(position, twoHex, side);
|
|
|
|
if(side == BattleSide::ATTACKER)
|
|
{
|
|
for(auto dir = static_cast<BattleHex::EDir>(0); dir <= static_cast<BattleHex::EDir>(4); dir = static_cast<BattleHex::EDir>(dir + 1))
|
|
BattleHex::checkAndPush(position.cloneInDirection(dir, false), hexes);
|
|
|
|
BattleHex::checkAndPush(otherHex.cloneInDirection(BattleHex::EDir::BOTTOM_LEFT, false), hexes);
|
|
BattleHex::checkAndPush(otherHex.cloneInDirection(BattleHex::EDir::LEFT, false), hexes);
|
|
BattleHex::checkAndPush(otherHex.cloneInDirection(BattleHex::EDir::TOP_LEFT, false), hexes);
|
|
}
|
|
else
|
|
{
|
|
BattleHex::checkAndPush(position.cloneInDirection(BattleHex::EDir::TOP_LEFT, false), hexes);
|
|
|
|
for(auto dir = static_cast<BattleHex::EDir>(0); dir <= static_cast<BattleHex::EDir>(4); dir = static_cast<BattleHex::EDir>(dir + 1))
|
|
BattleHex::checkAndPush(otherHex.cloneInDirection(dir, false), hexes);
|
|
|
|
BattleHex::checkAndPush(position.cloneInDirection(BattleHex::EDir::BOTTOM_LEFT, false), hexes);
|
|
BattleHex::checkAndPush(position.cloneInDirection(BattleHex::EDir::LEFT, false), hexes);
|
|
}
|
|
return hexes;
|
|
}
|
|
else
|
|
{
|
|
return position.neighbouringTiles();
|
|
}
|
|
}
|
|
|
|
std::vector<BattleHex> Unit::getAttackableHexes(const Unit * attacker) const
|
|
{
|
|
auto defenderHexes = battle::Unit::getHexes(
|
|
getPosition(),
|
|
doubleWide(),
|
|
unitSide());
|
|
|
|
std::vector<BattleHex> targetableHexes;
|
|
|
|
for(auto defenderHex : defenderHexes)
|
|
{
|
|
auto hexes = battle::Unit::getHexes(
|
|
defenderHex,
|
|
attacker->doubleWide(),
|
|
unitSide());
|
|
|
|
if(hexes.size() == 2 && BattleHex::getDistance(hexes.front(), hexes.back()) != 1)
|
|
hexes.pop_back();
|
|
|
|
for(auto hex : hexes)
|
|
vstd::concatenate(targetableHexes, hex.neighbouringTiles());
|
|
}
|
|
|
|
vstd::removeDuplicates(targetableHexes);
|
|
|
|
return targetableHexes;
|
|
}
|
|
|
|
bool Unit::coversPos(BattleHex pos) const
|
|
{
|
|
return getPosition() == pos || (doubleWide() && (occupiedHex() == pos));
|
|
}
|
|
|
|
std::vector<BattleHex> Unit::getHexes() const
|
|
{
|
|
return getHexes(getPosition(), doubleWide(), unitSide());
|
|
}
|
|
|
|
std::vector<BattleHex> Unit::getHexes(BattleHex assumedPos) const
|
|
{
|
|
return getHexes(assumedPos, doubleWide(), unitSide());
|
|
}
|
|
|
|
std::vector<BattleHex> Unit::getHexes(BattleHex assumedPos, bool twoHex, ui8 side)
|
|
{
|
|
std::vector<BattleHex> hexes;
|
|
hexes.push_back(assumedPos);
|
|
|
|
if(twoHex)
|
|
hexes.push_back(occupiedHex(assumedPos, twoHex, side));
|
|
|
|
return hexes;
|
|
}
|
|
|
|
BattleHex Unit::occupiedHex() const
|
|
{
|
|
return occupiedHex(getPosition(), doubleWide(), unitSide());
|
|
}
|
|
|
|
BattleHex Unit::occupiedHex(BattleHex assumedPos) const
|
|
{
|
|
return occupiedHex(assumedPos, doubleWide(), unitSide());
|
|
}
|
|
|
|
BattleHex Unit::occupiedHex(BattleHex assumedPos, bool twoHex, ui8 side)
|
|
{
|
|
if(twoHex)
|
|
{
|
|
if(side == BattleSide::ATTACKER)
|
|
return assumedPos - 1;
|
|
else
|
|
return assumedPos + 1;
|
|
}
|
|
else
|
|
{
|
|
return BattleHex::INVALID;
|
|
}
|
|
}
|
|
|
|
void Unit::addText(MetaString & text, ui8 type, int32_t serial, const boost::logic::tribool & plural) const
|
|
{
|
|
if(boost::logic::indeterminate(plural))
|
|
serial = VLC->generaltexth->pluralText(serial, getCount());
|
|
else if(plural)
|
|
serial = VLC->generaltexth->pluralText(serial, 2);
|
|
else
|
|
serial = VLC->generaltexth->pluralText(serial, 1);
|
|
|
|
text.addTxt(type, serial);
|
|
}
|
|
|
|
void Unit::addNameReplacement(MetaString & text, const boost::logic::tribool & plural) const
|
|
{
|
|
if(boost::logic::indeterminate(plural))
|
|
text.addCreReplacement(creatureId(), getCount());
|
|
else if(plural)
|
|
text.addReplacement(MetaString::CRE_PL_NAMES, creatureIndex());
|
|
else
|
|
text.addReplacement(MetaString::CRE_SING_NAMES, creatureIndex());
|
|
}
|
|
|
|
std::string Unit::formatGeneralMessage(const int32_t baseTextId) const
|
|
{
|
|
const int32_t textId = VLC->generaltexth->pluralText(baseTextId, getCount());
|
|
|
|
MetaString text;
|
|
text.addTxt(MetaString::GENERAL_TXT, textId);
|
|
text.addCreReplacement(creatureId(), getCount());
|
|
|
|
return text.toString();
|
|
}
|
|
|
|
int Unit::getRawSurrenderCost() const
|
|
{
|
|
//we pay for our stack that comes from our army slots - condition eliminates summoned cres and war machines
|
|
if(unitSlot().validSlot())
|
|
return creatureCost() * getCount();
|
|
else
|
|
return 0;
|
|
}
|
|
|
|
///UnitInfo
|
|
void UnitInfo::serializeJson(JsonSerializeFormat & handler)
|
|
{
|
|
handler.serializeInt("count", count);
|
|
handler.serializeId("type", type, CreatureID::NONE);
|
|
handler.serializeInt("side", side);
|
|
handler.serializeInt("position", position);
|
|
handler.serializeBool("summoned", summoned);
|
|
}
|
|
|
|
void UnitInfo::save(JsonNode & data)
|
|
{
|
|
data.clear();
|
|
JsonSerializer ser(nullptr, data);
|
|
ser.serializeStruct("newUnitInfo", *this);
|
|
}
|
|
|
|
void UnitInfo::load(uint32_t id_, const JsonNode & data)
|
|
{
|
|
id = id_;
|
|
JsonDeserializer deser(nullptr, data);
|
|
deser.serializeStruct("newUnitInfo", *this);
|
|
}
|
|
|
|
}
|
|
|
|
VCMI_LIB_NAMESPACE_END
|