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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-14 10:12:59 +02:00
vcmi/server/battles
kodobi c576438a95 Fix battle setup for sieges without forts
- Update the if statement in BattleProcessor::SetupBattle to allow
  obstacles in battlefields during sieges without forts.
- Ensure towns without forts use the native battlegrounds.
- Refactor variable name from curB to currentBattle for clarity.
2024-10-17 14:54:01 +02:00
..
BattleActionProcessor.cpp Replace pointer with reference in pack apply functions 2024-10-07 14:59:46 +00:00
BattleActionProcessor.h Reduce size of Bonus struct from 320 bytes to 296 bytes. 2024-07-22 14:59:31 +02:00
BattleFlowProcessor.cpp Replace pointer with reference in pack apply functions 2024-10-07 14:59:46 +00:00
BattleFlowProcessor.h Unified handling of battle sides ID's 2024-08-11 20:54:44 +00:00
BattleProcessor.cpp Fix battle setup for sieges without forts 2024-10-17 14:54:01 +02:00
BattleProcessor.h Removed creatureBank flag from battle, battles now receive BattleLayout 2024-09-12 12:11:18 +00:00
BattleResultProcessor.cpp Replace pointer with reference in pack apply functions 2024-10-07 14:59:46 +00:00
BattleResultProcessor.h Unified handling of battle sides ID's 2024-08-11 20:54:44 +00:00