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c576438a95
- Update the if statement in BattleProcessor::SetupBattle to allow obstacles in battlefields during sieges without forts. - Ensure towns without forts use the native battlegrounds. - Refactor variable name from curB to currentBattle for clarity. |
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BattleActionProcessor.cpp | ||
BattleActionProcessor.h | ||
BattleFlowProcessor.cpp | ||
BattleFlowProcessor.h | ||
BattleProcessor.cpp | ||
BattleProcessor.h | ||
BattleResultProcessor.cpp | ||
BattleResultProcessor.h |