mirror of
https://github.com/vcmi/vcmi.git
synced 2024-11-24 08:32:34 +02:00
91c0ce33f4
- fixed several gcc issues
946 lines
57 KiB
Makefile
946 lines
57 KiB
Makefile
# Makefile.in generated by automake 1.11.1 from Makefile.am.
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# @configure_input@
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# Copyright (C) 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002,
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# 2003, 2004, 2005, 2006, 2007, 2008, 2009 Free Software Foundation,
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# Inc.
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# This Makefile.in is free software; the Free Software Foundation
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# gives unlimited permission to copy and/or distribute it,
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# with or without modifications, as long as this notice is preserved.
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# This program is distributed in the hope that it will be useful,
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am_libvcmi_la_OBJECTS = libvcmi_la-BattleAction.lo \
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libvcmi_la-BattleState.lo libvcmi_la-CArtHandler.lo \
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libvcmi_la-CTownHandler.lo libvcmi_la-CThreadHelper.lo \
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libvcmi_la-NetPacksLib.lo libvcmi_la-ResourceSet.lo \
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SOURCES = $(libvcmi_la_SOURCES)
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ETAGS = etags
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BOOST_LDFLAGS = @BOOST_LDFLAGS@
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BOOST_PROGRAM_OPTIONS_LIB = @BOOST_PROGRAM_OPTIONS_LIB@
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DUMPBIN = @DUMPBIN@
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ECHO_C = @ECHO_C@
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ECHO_N = @ECHO_N@
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ECHO_T = @ECHO_T@
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EGREP = @EGREP@
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EXEEXT = @EXEEXT@
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FFMPEG_CXXFLAGS = @FFMPEG_CXXFLAGS@
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FFMPEG_LIBS = @FFMPEG_LIBS@
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FGREP = @FGREP@
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GREP = @GREP@
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INSTALL = @INSTALL@
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INSTALL_DATA = @INSTALL_DATA@
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INSTALL_PROGRAM = @INSTALL_PROGRAM@
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INSTALL_SCRIPT = @INSTALL_SCRIPT@
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INSTALL_STRIP_PROGRAM = @INSTALL_STRIP_PROGRAM@
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LD = @LD@
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LDFLAGS = @LDFLAGS@
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LIBOBJS = @LIBOBJS@
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LIBS = @LIBS@
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LIBTOOL = @LIBTOOL@
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LIPO = @LIPO@
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LN_S = @LN_S@
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LTLIBOBJS = @LTLIBOBJS@
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MAKEINFO = @MAKEINFO@
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MANIFEST_TOOL = @MANIFEST_TOOL@
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MKDIR_P = @MKDIR_P@
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NM = @NM@
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NMEDIT = @NMEDIT@
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OBJDUMP = @OBJDUMP@
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OBJEXT = @OBJEXT@
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OTOOL = @OTOOL@
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OTOOL64 = @OTOOL64@
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PACKAGE = @PACKAGE@
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PACKAGE_BUGREPORT = @PACKAGE_BUGREPORT@
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PACKAGE_NAME = @PACKAGE_NAME@
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PACKAGE_STRING = @PACKAGE_STRING@
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PACKAGE_TARNAME = @PACKAGE_TARNAME@
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PACKAGE_URL = @PACKAGE_URL@
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PACKAGE_VERSION = @PACKAGE_VERSION@
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PATH_SEPARATOR = @PATH_SEPARATOR@
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RANLIB = @RANLIB@
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SDL_CFLAGS = @SDL_CFLAGS@
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SDL_CONFIG = @SDL_CONFIG@
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SDL_CXXFLAGS = @SDL_CXXFLAGS@
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SDL_LIBS = @SDL_LIBS@
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SED = @SED@
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SET_MAKE = @SET_MAKE@
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SHELL = @SHELL@
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STRIP = @STRIP@
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VCMI_AI_LIBS_DIR = @VCMI_AI_LIBS_DIR@
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VCMI_SCRIPTING_LIBS_DIR = @VCMI_SCRIPTING_LIBS_DIR@
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build = @build@
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build_cpu = @build_cpu@
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build_os = @build_os@
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build_vendor = @build_vendor@
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builddir = @builddir@
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datadir = @datadir@
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datarootdir = @datarootdir@
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docdir = @docdir@
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dvidir = @dvidir@
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exec_prefix = @exec_prefix@
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host = @host@
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host_alias = @host_alias@
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host_cpu = @host_cpu@
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host_os = @host_os@
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host_vendor = @host_vendor@
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htmldir = @htmldir@
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includedir = @includedir@
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infodir = @infodir@
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install_sh = @install_sh@
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libdir = @libdir@
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libexecdir = @libexecdir@
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localedir = @localedir@
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localstatedir = @localstatedir@
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mkdir_p = @mkdir_p@
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oldincludedir = @oldincludedir@
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pdfdir = @pdfdir@
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prefix = @prefix@
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program_transform_name = @program_transform_name@
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psdir = @psdir@
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sbindir = @sbindir@
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sharedstatedir = @sharedstatedir@
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srcdir = @srcdir@
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sysconfdir = @sysconfdir@
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target_alias = @target_alias@
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top_build_prefix = @top_build_prefix@
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top_builddir = @top_builddir@
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top_srcdir = @top_srcdir@
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BUILT_SOURCES = StdInc.h.gch
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pkglib_LTLIBRARIES = libvcmi.la
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libvcmi_la_LIBADD = @BOOST_SYSTEM_LIB@ @BOOST_FILESYSTEM_LIB@ @BOOST_THREAD_LIB@ @BOOST_IOSTREAMS_LIB@ -lz -lpthread -ldl
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libvcmi_la_CXXFLAGS = @SDL_CFLAGS@ -DVCMI_DLL
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libvcmi_la_SOURCES = \
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BattleAction.cpp \
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BattleAction.h \
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BattleState.cpp \
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BattleState.h \
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CArtHandler.cpp \
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CArtHandler.h \
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CBuildingHandler.cpp \
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CBuildingHandler.h \
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CCampaignHandler.cpp \
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CCampaignHandler.h \
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CConsoleHandler.cpp \
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CConsoleHandler.h \
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CCreatureHandler.cpp \
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CCreatureHandler.h \
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CCreatureSet.cpp \
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CCreatureSet.h \
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CDefObjInfoHandler.cpp \
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CDefObjInfoHandler.h \
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CFileUtility.cpp \
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CFileUtility.h \
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CGameInterface.cpp \
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CGameInterface.h \
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CGameState.cpp \
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CGameState.h \
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CGeneralTextHandler.cpp \
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CGeneralTextHandler.h \
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CHeroHandler.cpp \
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CHeroHandler.h \
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CLodHandler.cpp \
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CLodHandler.h \
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CLogger.cpp \
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CLogger.h \
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CMapInfo.cpp \
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CMapInfo.h \
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CObjectHandler.cpp \
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CObjectHandler.h \
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CObstacleInstance.h \
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CSpellHandler.cpp \
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CSpellHandler.h \
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CScriptingModule.h \
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CTownHandler.cpp \
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CTownHandler.h \
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CThreadHelper.cpp \
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CThreadHelper.h \
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CondSh.h \
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Connection.cpp \
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Connection.h \
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ConstTransitivePtr.h \
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HeroBonus.cpp \
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HeroBonus.h \
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IGameCallback.cpp \
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IGameCallback.h \
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IGameEventsReceiver.h \
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Interprocess.h \
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JsonNode.cpp \
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JsonNode.h \
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NetPacks.h \
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NetPacksLib.cpp \
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ResourceSet.cpp \
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ResourceSet.h \
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RegisterTypes.h \
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BattleHex.cpp \
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BattleHex.h \
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VCMIDirs.h \
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VCMI_Lib.cpp \
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VCMI_Lib.h \
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map.cpp \
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map.h
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all: $(BUILT_SOURCES)
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$(MAKE) $(AM_MAKEFLAGS) all-am
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&& { if test -f $@; then exit 0; else break; fi; }; \
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exit 1;; \
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echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu lib/Makefile'; \
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$(am__cd) $(top_srcdir) && \
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$(AUTOMAKE) --gnu lib/Makefile
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.PRECIOUS: Makefile
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Makefile: $(srcdir)/Makefile.in $(top_builddir)/config.status
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@case '$?' in \
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*config.status*) \
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cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh;; \
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*) \
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cd $(top_builddir) && $(SHELL) ./config.status $(subdir)/$@ $(am__depfiles_maybe);; \
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esac;
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$(top_srcdir)/configure: $(am__configure_deps)
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cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh
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libvcmi_la-CArtHandler.lo: CArtHandler.cpp
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libvcmi_la-CDefObjInfoHandler.lo: CDefObjInfoHandler.cpp
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libvcmi_la-CFileUtility.lo: CFileUtility.cpp
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libvcmi_la-CHeroHandler.lo: CHeroHandler.cpp
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libvcmi_la-Connection.lo: Connection.cpp
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libvcmi_la-HeroBonus.lo: HeroBonus.cpp
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libvcmi_la-IGameCallback.lo: IGameCallback.cpp
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libvcmi_la-JsonNode.lo: JsonNode.cpp
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