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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-24 22:14:36 +02:00
vcmi/lib/mapObjects
Konstantin c6b198ce14
Warning fix (I moved C++17 and CI to another branch) (#739)
* clang warning fixes
* use CMake 3.10 due to MXE CI does not have 3.13 yet

Co-authored-by: Konstantin <rilian@niisi.ras.ru>
2022-05-19 15:14:50 +03:00
..
CArmedInstance.cpp Nullkiller: fix/refactor temporary bonus nodes, fix gather army quest completion 2021-07-26 21:02:50 +03:00
CArmedInstance.h Fixed: duplicated bonusing building. Improved: opposite bonus propagation 2021-09-12 14:30:54 +03:00
CBank.cpp Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
CBank.h Code style: serialize everything on own lines for easier debugging (#357) 2017-07-31 16:35:42 +03:00
CGHeroInstance.cpp Do not remove hero if left only with commander 2022-05-01 09:30:30 +03:00
CGHeroInstance.h Feature: Opposite Side Limiter 2021-09-04 14:15:38 +03:00
CGMarket.cpp Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
CGMarket.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
CGPandoraBox.cpp Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
CGPandoraBox.h Code style: serialize everything on own lines for easier debugging (#357) 2017-07-31 16:35:42 +03:00
CGTownInstance.cpp Warning fix (I moved C++17 and CI to another branch) (#739) 2022-05-19 15:14:50 +03:00
CGTownInstance.h Fix: Skyship Grail should work immediately after capturing without battle 2021-10-31 09:01:49 +02:00
CObjectClassesHandler.cpp Merge branch 'develop' into handlersAbstraction 2021-07-16 00:32:13 +03:00
CObjectClassesHandler.h Merge branch 'develop' into handlersAbstraction 2021-07-16 00:32:13 +03:00
CObjectHandler.cpp Fixed: duplicated bonusing building. Improved: opposite bonus propagation 2021-09-12 14:30:54 +03:00
CObjectHandler.h Fix: Terrain description should be shown correctly 2021-11-08 21:01:30 +02:00
CommonConstructors.cpp Nullkiller: update / fix build, core changes required for Nullkiller AI 2021-07-26 21:02:50 +03:00
CommonConstructors.h Nullkiller: update / fix build, core changes required for Nullkiller AI 2021-07-26 21:02:50 +03:00
CQuest.cpp Nullkiller: fix/refactor temporary bonus nodes, fix gather army quest completion 2021-07-26 21:02:50 +03:00
CQuest.h Nullkiller: fix/refactor temporary bonus nodes, fix gather army quest completion 2021-07-26 21:02:50 +03:00
CRewardableConstructor.cpp Fixed lots of warnings. 2020-10-04 02:20:18 -07:00
CRewardableConstructor.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
CRewardableObject.cpp Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
CRewardableObject.h CRewardableObject: remove now unused soundID 2018-01-02 09:49:04 +01:00
JsonRandom.cpp Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
JsonRandom.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
MapObjects.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
MiscObjects.cpp 3187 - fix whirlpool crash when exits are blocked 2021-10-23 21:40:52 +03:00
MiscObjects.h CGLighthouse: workaround crash on map initialization. Fix issue 3020 2018-11-01 23:31:23 +03:00
ObjectTemplate.cpp Fixed lots of warnings. 2020-10-04 02:20:18 -07:00
ObjectTemplate.h Code style: serialize everything on own lines for easier debugging (#357) 2017-07-31 16:35:42 +03:00