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ai
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Nullkiller: rename VCAI to AIGateway
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2021-07-26 21:02:50 +03:00 |
creatures
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Fixed damage to opposite elementals
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2023-01-20 15:18:10 +02:00 |
factions
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Merge with vcmi/develop
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2023-01-17 23:02:25 +02:00 |
heroes
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[837] update config
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2022-09-11 11:31:27 +03:00 |
objects
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Refactoring of hero movement animation code
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2022-11-14 12:32:40 +02:00 |
schemas
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Cursor type is now configurable in Launcher
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2023-01-20 15:15:19 +02:00 |
spells
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Fixed petrify & paralyze damage calculation
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2023-01-20 15:18:10 +02:00 |
widgets
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Fix tactics buttons positioning
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2023-01-11 15:10:30 +02:00 |
ambientSounds.json
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Implement configurable object sounds: ambient, visit and removal
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2018-01-02 09:49:03 +01:00 |
artifacts.json
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Demon summon is now a spell. DEMON_SUMMONING bonus has been removed
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2022-12-22 23:11:55 +02:00 |
battleEffects.json
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Slighty better color effect for Bloodlust
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2022-12-22 00:40:24 +02:00 |
battlefields.json
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Fix missing obstacles on subterranean terrain
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2023-01-20 15:16:42 +02:00 |
battles_graphics.json
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battlefields in VLC and custom bonuses for terrain patches
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2022-09-11 11:31:27 +03:00 |
battleStartpos.json
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* servers will not allow using out-of-range slots ( #1061 )
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2012-08-30 16:01:19 +00:00 |
bonuses_texts.json
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Demon summon is now a spell. DEMON_SUMMONING bonus has been removed
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2022-12-22 23:11:55 +02:00 |
bonuses.json
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Demon summon is now a spell. DEMON_SUMMONING bonus has been removed
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2022-12-22 23:11:55 +02:00 |
buildings5.json
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Created buildings5.json from buildings5.txt.
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2011-09-03 20:45:27 +00:00 |
campaign_regions.json
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- fixed crash on opening spellbook during enemy turn
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2012-01-19 14:33:22 +00:00 |
campaignMedia.json
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A bit more text-related work:
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2013-08-29 16:41:14 +00:00 |
campaignSets.json
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- move campaigns description into new config file, campaignSets.json
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2014-02-14 22:46:06 +00:00 |
commanders.json
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- h3 hero classes and artifacts can be modified via json
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2013-03-12 14:56:23 +00:00 |
defaultMods.json
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Fixed game startup
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2023-01-10 00:01:35 +02:00 |
ERMU_to_picture.json
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Convert ERMU_to_picture.txt into ERMU_to_picture.json.
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2011-08-31 23:27:33 +00:00 |
filesystem.json
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Support Polish version of H3 data files
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2022-12-29 21:50:04 +02:00 |
fonts.json
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- playing a bit with ttf fonts: bugfix + shadow rendering
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2013-01-29 22:43:39 +00:00 |
gameConfig.json
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Fix rivers & roads loading
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2023-01-10 00:01:35 +02:00 |
heroClasses.json
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Fixed https://bugs.vcmi.eu/view.php?id=3017
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2018-11-07 10:02:27 +03:00 |
mainmenu.json
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Main menu buttons are now defined using position of their center
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2022-12-29 21:50:04 +02:00 |
mapOverrides.json
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- found yet another missing victory condition, fixes 1684
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2014-02-02 11:05:05 +00:00 |
NEUTRAL.PAL
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Added palette colors for neutral "player" (Thx to Dru). Support for using them via blueToPlayersAdv(surface, 255).
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2009-06-30 15:36:12 +00:00 |
obstacles.json
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#1071 - In latest night builds there are problems with schema obstacle.json and file obstacles.json
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2022-11-04 00:06:15 +02:00 |
randomMap.json
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Terrain/Road/River handler are now in compileable state
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2023-01-10 00:01:35 +02:00 |
resolutions.json
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Fix 2292. Fix chat on adventure map, increase maxOutputPerLine
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2015-11-08 22:16:58 +03:00 |
resources.json
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Fxied #306 and #856.
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2012-04-08 02:14:20 +00:00 |
rivers.json
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Added translatable strings for roads & rivers, for use in editor
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2023-01-10 00:01:35 +02:00 |
roads.json
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Added translatable strings for roads & rivers, for use in editor
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2023-01-10 00:01:35 +02:00 |
skills.json
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fixed bug with mysticism specialty
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2018-02-18 20:22:23 +13:00 |
sp_sounds.json
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[Spells] Added basic support for icons and sounds
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2014-03-10 16:00:58 +00:00 |
startres.json
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Fxied #306 and #856.
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2012-04-08 02:14:20 +00:00 |
terrains.json
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Added schemas for rivers & roads, updated terrain schema
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2023-01-10 00:01:35 +02:00 |
terrainViewPatterns.json
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Fix mantis #1859, unknown pattern in underground
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2015-03-28 16:41:26 +01:00 |
translate.json
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Changed configurable UI to match text refactoring:
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2023-01-01 14:56:45 +02:00 |