mirror of
https://github.com/vcmi/vcmi.git
synced 2024-11-28 08:48:48 +02:00
26 lines
1.3 KiB
Markdown
26 lines
1.3 KiB
Markdown
[![Travis Build Status](https://travis-ci.org/vcmi/vcmi.svg?branch=develop)](https://travis-ci.org/vcmi/vcmi)
|
|
[![AppVeyor Build status](https://ci.appveyor.com/api/projects/status/github/vcmi/vcmi?branch=develop&svg=true)](https://ci.appveyor.com/project/vcmi/vcmi)
|
|
[![Coverity Scan Build Status](https://scan.coverity.com/projects/vcmi/badge.svg)](https://scan.coverity.com/projects/vcmi)
|
|
# VCMI Project
|
|
VCMI is work-in-progress attempt to recreate engine for Heroes III, giving it new and extended possibilities. To use VCMI you need to own original data files.
|
|
|
|
## Links
|
|
|
|
* Homepage: http://vcmi.eu/
|
|
* Wiki: http://wiki.vcmi.eu/
|
|
* Forums: http://forum.vcmi.eu/
|
|
* Bugtracker: http://bugs.vcmi.eu/
|
|
* Slack: https://slack.vcmi.eu/
|
|
|
|
## Installation
|
|
For installation of latest release see release announcement on http://vcmi.eu/
|
|
|
|
For building from source see project wiki at http://wiki.vcmi.eu/
|
|
|
|
## Copyright and license
|
|
|
|
VCMI Project source code is licensed under GPL version 2 or later.
|
|
VCMI Project assets are licensed under CC-BY-SA 4.0. Assets sources and information about contributors are available under following link: [https://github.com/vcmi/vcmi-assets]
|
|
|
|
Copyright (C) 2007-2017 VCMI Team (check AUTHORS file for the contributors list)
|