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vcmi
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AI
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VCAI
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DjWarmonger
c708a631c1
- Improved AI logging messages
...
- Cut wandering time of AI
2014-02-04 21:49:04 +00:00
..
AIUtility.cpp
- Fixed heroes stalling. Locked heroes now try to decompose their goals exhaustively, which FINALLY works as intended.
2013-12-26 09:53:37 +00:00
AIUtility.h
- Improved AI logging messages
2014-02-04 21:49:04 +00:00
CMakeLists.txt
- added PCH compilation for CMake using cotire module (PCH is OFF per default, can be enabled with ENABLE_PCH=ON)
2014-02-01 13:37:26 +00:00
Fuzzy.cpp
- Moved place bonus hero before normal random hero and starting hero placement -> same behaviour as in OH3
2013-12-28 12:47:55 +00:00
Fuzzy.h
- Fixed VisitHero goal. Now heroes can exchange armies again.
2013-12-27 13:20:40 +00:00
Goals.cpp
[refactor] extract often used classes from lib\NetPacks.h to separate header - less dependecies on whole packets class tree
2014-01-16 20:24:06 +00:00
Goals.h
Un-abstracted AbstractGoal to allow serialization.
2014-01-06 14:17:56 +00:00
main.cpp
More work on auto-fight.
2013-06-22 21:47:51 +00:00
StdInc.cpp
* added an initial version of adventure AI: VCAI, more details here:
http://forum.vcmi.eu/viewtopic.php?p=6508#6508
2012-02-14 18:04:45 +00:00
StdInc.h
c++03 -> c++11 switch:
2013-06-26 11:18:27 +00:00
VCAI.cbp
[refactor] extract often used classes from lib\NetPacks.h to separate header - less dependecies on whole packets class tree
2014-01-16 20:24:06 +00:00
VCAI.cpp
- Improved AI logging messages
2014-02-04 21:49:04 +00:00
VCAI.h
Un-abstracted AbstractGoal to allow serialization.
2014-01-06 14:17:56 +00:00
VCAI.vcxproj
- Fixed VS project files (added missing .cpp files)
2013-11-30 14:22:03 +00:00