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41 lines
1019 B
C++
41 lines
1019 B
C++
/*
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* VisitObj.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#include "StdInc.h"
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#include "Goals.h"
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#include "../VCAI.h"
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#include "../AIUtility.h"
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#include "../AIhelper.h"
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#include "../FuzzyHelper.h"
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#include "../../../lib/mapping/CMap.h" //for victory conditions
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#include "../../../lib/CPathfinder.h"
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#include "../../../lib/StringConstants.h"
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extern boost::thread_specific_ptr<CCallback> cb;
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extern boost::thread_specific_ptr<VCAI> ai;
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extern FuzzyHelper * fh;
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using namespace Goals;
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bool VisitObj::operator==(const VisitObj & other) const
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{
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return other.hero.h == hero.h && other.objid == objid;
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}
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VisitObj::VisitObj(int Objid)
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: CGoal(VISIT_OBJ)
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{
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objid = Objid;
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auto obj = ai->myCb->getObjInstance(ObjectInstanceID(objid));
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if(obj)
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tile = obj->visitablePos();
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else
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logAi->error("VisitObj constructed with invalid object instance %d", Objid);
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} |