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vcmi/AI/Nullkiller/Goals/VisitObj.cpp

41 lines
1019 B
C++

/*
* VisitObj.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#include "StdInc.h"
#include "Goals.h"
#include "../VCAI.h"
#include "../AIUtility.h"
#include "../AIhelper.h"
#include "../FuzzyHelper.h"
#include "../../../lib/mapping/CMap.h" //for victory conditions
#include "../../../lib/CPathfinder.h"
#include "../../../lib/StringConstants.h"
extern boost::thread_specific_ptr<CCallback> cb;
extern boost::thread_specific_ptr<VCAI> ai;
extern FuzzyHelper * fh;
using namespace Goals;
bool VisitObj::operator==(const VisitObj & other) const
{
return other.hero.h == hero.h && other.objid == objid;
}
VisitObj::VisitObj(int Objid)
: CGoal(VISIT_OBJ)
{
objid = Objid;
auto obj = ai->myCb->getObjInstance(ObjectInstanceID(objid));
if(obj)
tile = obj->visitablePos();
else
logAi->error("VisitObj constructed with invalid object instance %d", Objid);
}