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vcmi/AI/Nullkiller/Goals
2021-07-26 21:02:50 +03:00
..
AbstractGoal.cpp Nullkiller: initial decomposition 2021-07-26 21:02:50 +03:00
AbstractGoal.h Nullkiller: initial decomposition 2021-07-26 21:02:50 +03:00
AdventureSpellCast.cpp Nullkiller: Try to join behavior and goal and see what come out of it. 2021-07-26 21:02:50 +03:00
AdventureSpellCast.h Nullkiller: Try to join behavior and goal and see what come out of it. 2021-07-26 21:02:50 +03:00
Build.cpp Nullkiller: copy VCAI 2021-07-26 21:02:50 +03:00
Build.h Nullkiller: copy VCAI 2021-07-26 21:02:50 +03:00
BuildBoat.cpp Nullkiller: initial decomposition 2021-07-26 21:02:50 +03:00
BuildBoat.h Nullkiller: initial decomposition 2021-07-26 21:02:50 +03:00
BuildThis.cpp Nullkiller: initial decomposition 2021-07-26 21:02:50 +03:00
BuildThis.h Nullkiller: initial decomposition 2021-07-26 21:02:50 +03:00
BuyArmy.cpp Nullkiller: initial decomposition 2021-07-26 21:02:50 +03:00
BuyArmy.h Nullkiller: initial decomposition 2021-07-26 21:02:50 +03:00
CGoal.h Nullkiller: initial decomposition 2021-07-26 21:02:50 +03:00
ClearWayTo.cpp Nullkiller: copy VCAI 2021-07-26 21:02:50 +03:00
ClearWayTo.h Nullkiller: copy VCAI 2021-07-26 21:02:50 +03:00
CollectRes.cpp Nullkiller: Try to join behavior and goal and see what come out of it. 2021-07-26 21:02:50 +03:00
CollectRes.h Nullkiller: Try to join behavior and goal and see what come out of it. 2021-07-26 21:02:50 +03:00
Composition.cpp Nullkiller: initial decomposition 2021-07-26 21:02:50 +03:00
Composition.h Nullkiller: initial decomposition 2021-07-26 21:02:50 +03:00
Conquer.cpp Nullkiller: copy VCAI 2021-07-26 21:02:50 +03:00
Conquer.h Nullkiller: copy VCAI 2021-07-26 21:02:50 +03:00
DigAtTile.cpp Nullkiller: initial decomposition 2021-07-26 21:02:50 +03:00
DigAtTile.h Nullkiller: Try to join behavior and goal and see what come out of it. 2021-07-26 21:02:50 +03:00
DismissHero.cpp Nullkiller: Try to join behavior and goal and see what come out of it. 2021-07-26 21:02:50 +03:00
DismissHero.h Nullkiller: Try to join behavior and goal and see what come out of it. 2021-07-26 21:02:50 +03:00
ExchangeSwapTownHeroes.cpp Nullkiller: Try to join behavior and goal and see what come out of it. 2021-07-26 21:02:50 +03:00
ExchangeSwapTownHeroes.h Nullkiller: Try to join behavior and goal and see what come out of it. 2021-07-26 21:02:50 +03:00
ExecuteHeroChain.cpp Nullkiller: initial decomposition 2021-07-26 21:02:50 +03:00
ExecuteHeroChain.h Nullkiller: initial decomposition 2021-07-26 21:02:50 +03:00
Explore.cpp Nullkiller: initial cleanup of unused code 2021-07-26 21:02:50 +03:00
Explore.h Nullkiller: initial cleanup of unused code 2021-07-26 21:02:50 +03:00
FindObj.cpp Nullkiller: initial decomposition 2021-07-26 21:02:50 +03:00
FindObj.h Nullkiller: initial decomposition 2021-07-26 21:02:50 +03:00
GatherArmy.cpp AI: fix hero exchange logic, allow splitting weakest-fastest creature, refactoring 2021-07-26 21:02:50 +03:00
GatherArmy.h Nullkiller: copy VCAI 2021-07-26 21:02:50 +03:00
GatherTroops.cpp Nullkiller: Try to join behavior and goal and see what come out of it. 2021-07-26 21:02:50 +03:00
GatherTroops.h Nullkiller: Try to join behavior and goal and see what come out of it. 2021-07-26 21:02:50 +03:00
GetArtOfType.cpp Nullkiller: initial decomposition 2021-07-26 21:02:50 +03:00
GetArtOfType.h Nullkiller: Try to join behavior and goal and see what come out of it. 2021-07-26 21:02:50 +03:00
Goals.h Nullkiller: initial decomposition 2021-07-26 21:02:50 +03:00
Invalid.h Nullkiller: Try to join behavior and goal and see what come out of it. 2021-07-26 21:02:50 +03:00
RecruitHero.cpp Nullkiller: initial decomposition 2021-07-26 21:02:50 +03:00
RecruitHero.h Nullkiller: initial decomposition 2021-07-26 21:02:50 +03:00
Trade.cpp Nullkiller: Try to join behavior and goal and see what come out of it. 2021-07-26 21:02:50 +03:00
Trade.h Nullkiller: Try to join behavior and goal and see what come out of it. 2021-07-26 21:02:50 +03:00
VisitHero.cpp Nullkiller: initial cleanup of unused code 2021-07-26 21:02:50 +03:00
VisitHero.h Nullkiller: Try to join behavior and goal and see what come out of it. 2021-07-26 21:02:50 +03:00
VisitObj.cpp Nullkiller: Try to join behavior and goal and see what come out of it. 2021-07-26 21:02:50 +03:00
VisitObj.h Nullkiller: Try to join behavior and goal and see what come out of it. 2021-07-26 21:02:50 +03:00
VisitTile.cpp Nullkiller: initial cleanup of unused code 2021-07-26 21:02:50 +03:00
VisitTile.h Nullkiller: Try to join behavior and goal and see what come out of it. 2021-07-26 21:02:50 +03:00
Win.cpp Nullkiller: initial cleanup of unused code 2021-07-26 21:02:50 +03:00
Win.h Nullkiller: copy VCAI 2021-07-26 21:02:50 +03:00