Andrii Danylchenko
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8f8c5ca255
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Nullkiller: initial decomposition
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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223a52b3d1
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Nullkiller: Try to join behavior and goal and see what come out of it.
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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af0dcf97c4
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Nullkiller: initial cleanup of unused code
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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5344df51c6
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Nullkiller: capture guarded artifacts and other fixes
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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6682485395
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Nullkiller: fix build
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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9c14ccab8f
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Nullkiller: fixes after first 5 autotesting maps
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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df78e3243b
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Nullkiller: stabilisation, improve gather army
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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b7b615ec70
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Nullkiller: stabilisation fixes
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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17a960e850
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Nullkiller: gold preasure and turn variables for priority evaluation. Tweaking building behavior
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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400967904b
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Nullkiller AI: stabilization of build and prioritization fixes
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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af9261d428
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NullkillerAI: Added movement cost by hero role. New priority engine looks more or less stable.
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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eea5cb7f0b
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Nullkiller AI: further stabilisation, implement staged hero chain (first with limit 0 turns then 1 turn)
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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6bebb766a6
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Nullkiller AI: new prioritization engine stabilization
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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b261734905
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Nullkiller AI: new prioritization engine
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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e6eb9ccc03
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Nullkiller: dismising and hiring hero in order to defend town
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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84e5e6ac17
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Nullkiller: rework defence a bit
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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1096f2e9e6
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Nullkiller: town portal fixes
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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2798dcd6c5
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Nullkiller: remove PRI* print macroses
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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ada76a5603
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Nullkiller: fix file headers, move fuzzy config to ai folder
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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e3c87fb58d
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Nullkiller: stabilisation and fixes
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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bcf8db3d05
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Nullkiller: startup scripts
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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5fe2630c64
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Nullkiller: rework prioritization, add hero roles, skills and other variables
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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01975e339b
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Nullkiller: android build fixes
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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286d084445
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Nullkiller: better tracing and hero locking for hero chain
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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ffa626dc2f
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AI: add ExecuteChain goal
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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8961f1c803
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AI: fix hero exchange logic, allow splitting weakest-fastest creature, refactoring
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2021-07-26 21:02:50 +03:00 |
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AlexVinS
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dd046e60be
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Quick fix for https://bugs.vcmi.eu/view.php?id=3041
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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cd0f479d7e
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Nullkiller: rough implementation of prioritization
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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a88181acd7
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AI: separate hero chain recalculation
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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be4f803d4a
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Nullkiller: copy VCAI
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2021-07-26 21:02:50 +03:00 |
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