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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-24 22:14:36 +02:00
vcmi/client/battle
Ivan Savenko c81a31c74a - catapult attacks should be identical to H3
- catapult may miss and attack another part of wall instead (this is how it works in H3)
- minor fixes
2013-08-06 11:20:28 +00:00
..
CBattleAnimations.cpp refactoring of CBattleInterface::show() and all related code 2013-07-19 16:35:16 +00:00
CBattleAnimations.h refactoring of CBattleInterface::show() and all related code 2013-07-19 16:35:16 +00:00
CBattleInterface.cpp - catapult attacks should be identical to H3 2013-08-06 11:20:28 +00:00
CBattleInterface.h - catapult attacks should be identical to H3 2013-08-06 11:20:28 +00:00
CBattleInterfaceClasses.cpp - minor fixes to battle animations 2013-07-16 22:59:39 +00:00
CBattleInterfaceClasses.h Minor fixes: 2013-07-07 19:44:08 +00:00
CCreatureAnimation.cpp - fixed several bugs with siege graphics, including #1389 2013-07-31 22:24:44 +00:00
CCreatureAnimation.h more battles animations: 2013-07-21 10:10:38 +00:00