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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-26 22:57:00 +02:00
vcmi/client/render
Ivan Savenko c8ec0d5419 Added caching for creature icons in garrisons
More complete version of caching will be done for 1.4
Fixes freezes on hero movement when hota mod is used
2023-08-05 14:26:54 +03:00
..
CAnimation.cpp vcmi: reduce boost::lexical_cast usage 2023-03-09 16:36:46 +03:00
CAnimation.h Reorganized includes for new layout. New class - IImageLoader 2023-02-01 20:42:06 +02:00
Canvas.cpp Fix build 2023-06-02 21:54:52 +03:00
Canvas.h Fix build 2023-06-02 21:54:52 +03:00
CBitmapHandler.cpp client: remove SDL_BYTEORDER usage 2023-02-03 00:37:37 +03:00
CBitmapHandler.h Moved client files to more suitable locations 2023-02-01 13:09:19 +02:00
CDefFile.cpp Attempt to improve def palette detection 2023-06-20 19:37:27 +03:00
CDefFile.h Reorganized includes for new layout. New class - IImageLoader 2023-02-01 20:42:06 +02:00
ColorFilter.cpp Moved client files to more suitable locations 2023-02-01 13:09:19 +02:00
ColorFilter.h Moved client files to more suitable locations 2023-02-01 13:09:19 +02:00
Colors.cpp show/showAll methods now use Canvas instead of SDL_Surface 2023-06-02 16:42:18 +03:00
Colors.h show/showAll methods now use Canvas instead of SDL_Surface 2023-06-02 16:42:18 +03:00
Graphics.cpp Added caching for creature icons in garrisons 2023-08-05 14:26:54 +03:00
Graphics.h Added caching for creature icons in garrisons 2023-08-05 14:26:54 +03:00
ICursor.h Reorganized includes for new layout. New class - IImageLoader 2023-02-01 20:42:06 +02:00
IFont.cpp TTF fonts can now be used as fallback for H3 fonts 2023-04-04 22:23:32 +03:00
IFont.h Fixed includes 2023-02-01 21:45:06 +02:00
IImage.h Added SDLImage::doubleFlip() 2023-06-11 18:45:14 +03:00
IImageLoader.h Fixed includes 2023-02-01 21:45:06 +02:00
IScreenHandler.h Always show correct game resolution in settings, unaffected by scaling 2023-07-15 16:09:44 +03:00