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vcmi/client/battle
Arseniy Shestakov 3a1a6cf338 CBattleInterface: fix crash on defeat in tactics phase. Fix issue 2440
It's possible to lose all mobile stacks if you move them on moat so tactics phase must end in that case.
2016-08-09 18:15:58 +03:00
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CBattleAnimations.cpp Fix indentation of logging code and around it 2016-03-12 04:46:21 +03:00
CBattleAnimations.h Add "override" to virtual overriden methods 2015-10-13 21:05:36 +03:00
CBattleInterface.cpp CBattleInterface: fix crash on defeat in tactics phase. Fix issue 2440 2016-08-09 18:15:58 +03:00
CBattleInterface.h Battles: fix more cases where invalid wall hex position present 2016-02-14 14:38:24 +03:00
CBattleInterfaceClasses.cpp Removed all #include's of CMap.h from headers. 2015-12-02 21:05:10 +02:00
CBattleInterfaceClasses.h Add "override" to virtual overriden methods 2015-10-13 21:05:36 +03:00
CCreatureAnimation.cpp Fix indentation of logging code and around it 2016-03-12 04:46:21 +03:00
CCreatureAnimation.h Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared 2015-12-29 05:43:33 +03:00