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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-24 08:32:34 +02:00
vcmi/client/battle
2023-12-28 20:48:19 +01:00
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BattleActionsController.cpp Fixed Genie spellcasting logic to account for spell immunities 2023-12-24 01:13:19 +02:00
BattleActionsController.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
BattleAnimationClasses.cpp convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
BattleAnimationClasses.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
BattleConstants.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
BattleEffectsController.cpp Split off some netpack structures into separate files 2023-10-23 13:59:15 +03:00
BattleEffectsController.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
BattleFieldController.cpp convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
BattleFieldController.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
BattleInterface.cpp round_counter 2023-12-23 19:57:19 +01:00
BattleInterface.h round_counter 2023-12-23 19:57:19 +01:00
BattleInterfaceClasses.cpp unlimited replay option 2023-12-28 20:48:19 +01:00
BattleInterfaceClasses.h round_counter 2023-12-23 19:57:19 +01:00
BattleObstacleController.cpp #2977 - fix obstackle path deserialization 2023-10-29 16:07:00 +02:00
BattleObstacleController.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
BattleProjectileController.cpp convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
BattleProjectileController.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
BattleRenderer.cpp convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
BattleRenderer.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
BattleSiegeController.cpp Split off some netpack structures into separate files 2023-10-23 13:59:15 +03:00
BattleSiegeController.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
BattleStacksController.cpp Fix deactivation of current stack if player does not acts in time 2023-12-22 22:46:09 +02:00
BattleStacksController.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
BattleWindow.cpp Merge pull request #3346 from IvanSavenko/better_timers 2023-12-22 23:19:20 +02:00
BattleWindow.h Display different timers separately when applicable 2023-12-22 18:40:28 +02:00
CreatureAnimation.cpp convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
CreatureAnimation.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00