.. |
artifact.json
|
allow json schema references to use relative file path
|
2018-10-30 22:30:56 +01:00 |
battlefield.json
|
Vlc obstacles [part 1] (#888)
|
2022-09-15 11:06:54 +03:00 |
bonus.json
|
vcmi: remove ONLY_ENEMY_ARMY range
|
2023-03-16 16:46:42 +03:00 |
creature.json
|
Removed unused value from creature config
|
2023-01-28 13:56:51 +02:00 |
faction.json
|
Native terrain is now required for faction, opt-out with value "none"
|
2023-01-17 22:59:14 +02:00 |
hero.json
|
vcmi: remove deprecated "specalties" node
|
2023-03-16 16:46:41 +03:00 |
heroClass.json
|
- Implemented "mapObject" entry for hero classes
|
2014-06-16 19:27:26 +03:00 |
mapHeader.json
|
allow json schema references to use relative file path
|
2018-10-30 22:30:56 +01:00 |
mod.json
|
Fixed loading of settings from mods
|
2023-03-16 18:11:36 +02:00 |
object.json
|
All objects will register single name per object type
|
2023-01-26 23:32:55 +02:00 |
objectTemplate.json
|
fix bug: valid json will failed when object template contains zIndex (#698)
|
2021-07-18 10:44:44 +03:00 |
objectType.json
|
All objects will register single name per object type
|
2023-01-26 23:32:55 +02:00 |
obstacle.json
|
#1071 - In latest night builds there are problems with schema obstacle.json and file obstacles.json
|
2022-11-04 00:06:15 +02:00 |
river.json
|
Added schemas for rivers & roads, updated terrain schema
|
2023-01-10 00:01:35 +02:00 |
road.json
|
Added schemas for rivers & roads, updated terrain schema
|
2023-01-10 00:01:35 +02:00 |
script.json
|
Entities redesign and a few ERM features
|
2021-02-14 19:05:43 +03:00 |
settings.json
|
Merge pull request #1768 from vcmi/default_ai
|
2023-03-27 21:20:01 +03:00 |
skill.json
|
vcmi: move obligatory marker to CSkillHandler
|
2023-03-16 16:46:41 +03:00 |
spell.json
|
allow json schema references to use relative file path
|
2018-10-30 22:30:56 +01:00 |
template.json
|
Rmg water support (#751)
|
2022-06-11 18:40:24 +03:00 |
terrain.json
|
Merge with vcmi/develop
|
2023-01-17 23:02:25 +02:00 |
townBuilding.json
|
Feature: Mods system improvement, Part III. Bunusing buildings customization.
|
2021-01-14 01:02:13 +03:00 |
townSiege.json
|
Updated schema
|
2022-11-29 15:14:10 +02:00 |
townStructure.json
|
More string ID's for buildings:
|
2013-12-04 10:36:39 +00:00 |