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vcmi/AI/BattleAI/EnemyInfo.h
Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
preparation for having client and server in a single process
2022-09-24 15:55:21 +03:00

29 lines
472 B
C++

/*
* EnemyInfo.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
VCMI_LIB_NAMESPACE_BEGIN
namespace battle
{
class Unit;
}
VCMI_LIB_NAMESPACE_END
class EnemyInfo
{
public:
const battle::Unit * s;
EnemyInfo(const battle::Unit * _s) : s(_s)
{}
bool operator==(const EnemyInfo & ei) const;
};