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CBonusSelection.cpp
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read from mapheader; move chr to subfolder
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2024-09-24 21:41:37 +02:00 |
CBonusSelection.h
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scenario name for campaigns
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2024-09-24 11:23:10 +02:00 |
CCampaignInfoScreen.cpp
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Renamed & unified OBJECT_CONSTRUCTION macro set
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2024-08-09 15:30:04 +00:00 |
CCampaignInfoScreen.h
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Fix crash when clicking scenario info during campaign gameplay.
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2022-05-10 09:48:05 +03:00 |
CLobbyScreen.cpp
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Renamed & unified OBJECT_CONSTRUCTION macro set
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2024-08-09 15:30:04 +00:00 |
CLobbyScreen.h
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SonarCloud fixes
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2024-04-26 17:57:16 +03:00 |
CSavingScreen.cpp
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Renamed & unified OBJECT_CONSTRUCTION macro set
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2024-08-09 15:30:04 +00:00 |
CSavingScreen.h
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Add game pause
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2023-10-08 16:03:57 +02:00 |
CScenarioInfoScreen.cpp
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Renamed & unified OBJECT_CONSTRUCTION macro set
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2024-08-09 15:30:04 +00:00 |
CScenarioInfoScreen.h
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Gui cleanup4 (#446)
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2018-07-25 01:36:48 +03:00 |
CSelectionBase.cpp
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Moved fonts handling from Graphics to RenderHandler class
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2024-09-23 15:43:11 +00:00 |
CSelectionBase.h
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button
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2024-07-25 23:32:45 +02:00 |
ExtraOptionsTab.cpp
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fixes graphical glitch when there is no savegame
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2024-05-15 21:07:47 +02:00 |
ExtraOptionsTab.h
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extra option tab
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2023-12-28 19:41:01 +01:00 |
OptionsTab.cpp
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Fix centering of multi-line labels
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2024-09-28 19:30:50 +00:00 |
OptionsTab.h
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button
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2024-07-25 23:32:45 +02:00 |
OptionsTabBase.cpp
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generate assets only when necessary
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2024-08-29 00:37:39 +02:00 |
OptionsTabBase.h
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add extra button for campaigns
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2024-02-07 21:40:56 +01:00 |
RandomMapTab.cpp
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RMG: Enable only those roads, that are enabled in persistentStorage.json
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2024-09-04 08:37:45 +09:00 |
RandomMapTab.h
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Remove unused file
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2024-02-29 20:20:35 +01:00 |
SelectionTab.cpp
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Added GameSettings to gamestate, potentially allowing to define game
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2024-09-05 15:16:27 +00:00 |
SelectionTab.h
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Remove unused code and no longer needed caching
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2024-07-19 10:08:50 +00:00 |
TurnOptionsTab.cpp
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Initial version of Turn Options tab screen
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2023-11-13 19:06:56 +02:00 |
TurnOptionsTab.h
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Initial version of Turn Options tab screen
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2023-11-13 19:06:56 +02:00 |