mirror of
https://github.com/vcmi/vcmi.git
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2a05fbdd50
- Replaced BattleSide namespace-enum with enum class - Merged two different BattleSide enum's into one - Merged BattlePerspective enum into BattleSide enum - Changed all places that use integers to represent battle side to use BattleSide enum - Added BattleSideArray convenience wrapper for std::array that is always 2-elements in size and allows access to its elements using BattleSide enum
29 lines
623 B
C++
29 lines
623 B
C++
/*
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* mock_UnitInfo.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#pragma once
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#include "../../lib/battle/IUnitInfo.h"
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class UnitInfoMock : public battle::IUnitInfo
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{
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public:
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MOCK_CONST_METHOD0(unitBaseAmount, int32_t());
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MOCK_CONST_METHOD0(unitId, uint32_t());
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MOCK_CONST_METHOD0(unitSide, BattleSide());
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MOCK_CONST_METHOD0(unitOwner, PlayerColor());
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MOCK_CONST_METHOD0(unitSlot, SlotID());
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MOCK_CONST_METHOD0(unitType, const CCreature * ());
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};
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