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1aa391fdf8
All text processing code is now located in lib/texts. No changes other than code being moved around and adjustment of includes Moved without changes: Languages.h -> texts/Languages.h MetaString.* -> texts/MetaString.* TextOperations.* -> texts/TextOperations.* Split into parts: CGeneralTextHandler.* -> texts/CGeneralTextHandler.* -> texts/CLegacyConfigParser.* -> texts/TextLocalizationContainer.* -> texts/TextIdentifier.h
37 lines
705 B
C++
37 lines
705 B
C++
/*
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* mock_spells_Problem.h part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#pragma once
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#include <vcmi/spells/Magic.h>
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#include "../../lib/texts/MetaString.h"
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namespace spells
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{
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class ProblemMock : public Problem
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{
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public:
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void add(MetaString && description, Severity severity = CRITICAL) override
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{
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//TODO: do something with description
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add(severity);
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log.push_back(description.toString());
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}
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MOCK_METHOD1(add, void(Severity));
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MOCK_CONST_METHOD1(getAll, void(std::vector<std::string> &));
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std::vector<std::string> log;
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};
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}
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