mirror of
https://github.com/vcmi/vcmi.git
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97aeaa9f28
- added Channels namespace for accessing subpixels in format-independent way - fixed several big-endian issues - re-generated buld system
81 lines
2.1 KiB
Makefile
81 lines
2.1 KiB
Makefile
bin_PROGRAMS = vcmiclient
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BUILT_SOURCES = StdInc.h.gch
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StdInc.h.gch: StdInc.h
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$(CXXCOMPILE) -c $<
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vcmiclient_LDADD = $(top_builddir)/lib/libvcmi.la @SDL_LIBS@ @FFMPEG_LIBS@ @BOOST_PROGRAM_OPTIONS_LIB@ @BOOST_SYSTEM_LIB@ @BOOST_FILESYSTEM_LIB@ @BOOST_THREAD_LIB@ @BOOST_IOSTREAMS_LIB@ -lz
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vcmiclient_CXXFLAGS = @SDL_CFLAGS@ @FFMPEG_CXXFLAGS@
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vcmiclient_LDFLAGS = -L$(top_builddir)/lib
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vcmiclient_SOURCES = \
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../CCallback.cpp \
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../CCallback.h \
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./BattleInterface/CBattleAnimations.cpp \
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./BattleInterface/CBattleAnimations.h \
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./BattleInterface/CBattleInterface.cpp \
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./BattleInterface/CBattleInterface.h \
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./BattleInterface/CBattleInterfaceClasses.cpp \
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./BattleInterface/CBattleInterfaceClasses.h \
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./BattleInterface/CCreatureAnimation.h \
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./BattleInterface/CCreatureAnimation.cpp \
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./UIFramework/CGuiHandler.cpp \
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./UIFramework/CGuiHandler.h \
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./UIFramework/CIntObject.cpp \
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./UIFramework/CIntObject.h \
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./UIFramework/CIntObjectClasses.cpp \
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./UIFramework/CIntObjectClasses.h \
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./UIFramework/Geometries.cpp \
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./UIFramework/Geometries.h \
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./UIFramework/CCursorHandler.cpp \
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./UIFramework/CCursorHandler.h \
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./UIFramework/SDL_Extensions.cpp \
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./UIFramework/SDL_Extensions.h \
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./UIFramework/SDL_Pixels.h \
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CAdvmapInterface.cpp \
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CAdvmapInterface.h \
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CAnimation.cpp \
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CAnimation.h \
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CBitmapHandler.cpp \
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CBitmapHandler.h \
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CCastleInterface.cpp \
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CCastleInterface.h \
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CConfigHandler.cpp \
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CConfigHandler.h \
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CCreatureWindow.cpp \
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CCreatureWindow.h \
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CDefHandler.cpp \
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CDefHandler.h \
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CGameInfo.cpp \
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CGameInfo.h \
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CHeroWindow.cpp \
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CHeroWindow.h \
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CKingdomInterface.cpp \
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CKingdomInterface.h \
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Client.cpp \
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Client.h \
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CMessage.cpp \
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CMessage.h \
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CMT.cpp \
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CMusicBase.h \
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CMusicHandler.cpp \
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CMusicHandler.h \
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CPlayerInterface.cpp \
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CPlayerInterface.h \
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CPreGame.cpp \
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CPreGame.h \
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CSndHandler.cpp \
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CSndHandler.h \
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CSoundBase.h \
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CSpellWindow.cpp \
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CSpellWindow.h \
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CVideoHandler.cpp \
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CVideoHandler.h \
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FontBase.h \
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FunctionList.h \
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Graphics.cpp \
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Graphics.h \
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GUIClasses.cpp \
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GUIClasses.h \
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mapHandler.cpp \
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mapHandler.h \
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NetPacksClient.cpp
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