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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-28 08:48:48 +02:00
vcmi/client/gui
2023-05-19 22:43:52 +03:00
..
CGuiHandler.cpp Reduced usage of topWindow() method 2023-05-16 21:57:45 +03:00
CGuiHandler.h Reduced usage of topWindow() method 2023-05-16 21:57:45 +03:00
CIntObject.cpp Reduced usage of topWindow() method 2023-05-16 21:57:45 +03:00
CIntObject.h Reduced usage of topWindow() method 2023-05-16 21:57:45 +03:00
CursorHandler.cpp Removed getFrameDeltaMilliseconds from gui handler 2023-05-14 22:30:59 +03:00
CursorHandler.h Removed some SDL access from non-SDL code 2023-02-03 11:39:40 +02:00
FramerateManager.cpp FramerateManager now uses chrono instead of SDL_Ticks 2023-05-14 22:22:37 +03:00
FramerateManager.h FramerateManager now uses chrono instead of SDL_Ticks 2023-05-14 22:22:37 +03:00
InterfaceObjectConfigurable.cpp Added separate borderless & exclusive fullscreen options 2023-05-19 22:43:52 +03:00
InterfaceObjectConfigurable.h Implemented simple layout to simplify widget json definitions 2023-05-19 22:43:52 +03:00
MouseButton.h Merged two mouse button enums 2023-02-03 11:39:40 +02:00
NotificationHandler.cpp Removed largely unused signal handling, fixes build with musl c library 2023-03-30 14:56:13 +03:00
NotificationHandler.h Refactoring of SDL API usage: 2023-01-20 16:11:43 +02:00
Shortcut.h Fixed toggleable buttons (sleep/wake & subterra/surface) 2023-05-09 13:10:33 +03:00
ShortcutHandler.cpp Fixed missing hotkeys for game saving 2023-05-09 13:10:33 +03:00
ShortcutHandler.h Use more descriptive names for hotkeys 2023-05-01 17:59:20 +03:00
TextAlignment.h Removed remaining parts of Geomeotries.h/cpp 2023-01-20 16:11:43 +02:00
WindowHandler.cpp Reduced usage of topWindow() method 2023-05-16 21:57:45 +03:00
WindowHandler.h Reduced usage of topWindow() method 2023-05-16 21:57:45 +03:00