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CArmedInstance.cpp
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Renamed new types for consistency with code style
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2023-10-22 16:55:19 +03:00 |
CArmedInstance.h
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Issues fixed
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2023-09-17 22:19:45 +02:00 |
CBank.cpp
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Split OBJECT bonus source into OBJECT_TYPE and OBJECT_INSTANCE
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2023-10-22 16:55:19 +03:00 |
CBank.h
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Show guards preview for visited banks on right click
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2023-10-19 15:41:59 +03:00 |
CGCreature.cpp
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Renamed new types for consistency with code style
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2023-10-22 16:55:19 +03:00 |
CGCreature.h
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typos found by lintian
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2023-10-17 22:06:08 +02:00 |
CGDwelling.cpp
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Add query for dwellings dialog
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2023-10-04 17:47:12 +03:00 |
CGDwelling.h
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Fix for random dwellings
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2023-09-09 21:17:21 +02:00 |
CGHeroInstance.cpp
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Renamed new types for consistency with code style
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2023-10-22 16:55:19 +03:00 |
CGHeroInstance.h
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Renamed new types for consistency with code style
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2023-10-22 16:55:19 +03:00 |
CGMarket.cpp
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Added Query to track visit duration for Taverns and Markets
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2023-10-04 17:47:12 +03:00 |
CGMarket.h
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Converted several namespace enums to enum class
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2023-08-25 13:38:02 +03:00 |
CGObjectInstance.cpp
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Split OBJECT bonus source into OBJECT_TYPE and OBJECT_INSTANCE
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2023-10-22 16:55:19 +03:00 |
CGObjectInstance.h
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Display object description only on right-click
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2023-10-19 14:36:11 +03:00 |
CGPandoraBox.cpp
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Split OBJECT bonus source into OBJECT_TYPE and OBJECT_INSTANCE
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2023-10-22 16:55:19 +03:00 |
CGPandoraBox.h
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Use meta string for messages
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2023-09-27 23:11:11 +02:00 |
CGTownBuilding.cpp
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Split OBJECT bonus source into OBJECT_TYPE and OBJECT_INSTANCE
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2023-10-22 16:55:19 +03:00 |
CGTownBuilding.h
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Split some map object files into smaller files. Reduced includes usage.
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2023-06-02 21:47:37 +03:00 |
CGTownInstance.cpp
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Renamed new types for consistency with code style
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2023-10-22 16:55:19 +03:00 |
CGTownInstance.h
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Town name switched to id
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2023-09-27 23:57:05 +02:00 |
CObjectHandler.cpp
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Use ResourcePath for referencing texts and json's
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2023-09-04 18:22:34 +03:00 |
CObjectHandler.h
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Split some map object files into smaller files. Reduced includes usage.
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2023-06-02 21:47:37 +03:00 |
CQuest.cpp
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Split OBJECT bonus source into OBJECT_TYPE and OBJECT_INSTANCE
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2023-10-22 16:55:19 +03:00 |
CQuest.h
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Support hota quest gates
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2023-10-11 23:15:24 +02:00 |
CRewardableObject.cpp
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Split OBJECT bonus source into OBJECT_TYPE and OBJECT_INSTANCE
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2023-10-22 16:55:19 +03:00 |
CRewardableObject.h
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Display object description only on right-click
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2023-10-19 14:36:11 +03:00 |
IMarket.cpp
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Fix visiting of markets
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2023-08-31 01:07:59 +03:00 |
IMarket.h
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Converted several namespace enums to enum class
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2023-08-25 13:38:02 +03:00 |
IObjectInterface.cpp
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Added Query to track visit duration for Taverns and Markets
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2023-10-04 17:47:12 +03:00 |
IObjectInterface.h
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Added Query to track visit duration for Taverns and Markets
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2023-10-04 17:47:12 +03:00 |
MapObjects.h
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Initial implementation for rewardable town building
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2023-05-01 00:14:53 +04:00 |
MiscObjects.cpp
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Split OBJECT bonus source into OBJECT_TYPE and OBJECT_INSTANCE
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2023-10-22 16:55:19 +03:00 |
MiscObjects.h
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Scholar is now configurable object (partial)
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2023-10-16 00:12:39 +03:00 |
ObjectTemplate.cpp
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Always use ResourcePath for referencing images and animations
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2023-09-04 18:22:34 +03:00 |
ObjectTemplate.h
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Always use ResourcePath for referencing images and animations
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2023-09-04 18:22:34 +03:00 |